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Jul 3, 2012 6:27 PM
#1

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Jul 2009
2634

Name

Nicknames

Appearance

Age

Gender

Occupation

Personality
Quote

Trait
Description

Trait
Description

Trait
Description

Trait
Description


History

MageCraft
Maximum of 2.
Fire, Water, Wind, Earth, Mystic eyes, Curses, Runes, Healing.
Spells
Maximum of 5. Must be inkeeping with your characters Element. If your too lazy to think of ones, check the 'Generic Spells List.

Name of Spell Element
Effect




ChotgoriinAug 30, 2012 1:46 PM

Stop. Calm yourself. You're an idiot.
Reply Disabled for Non-Club Members
Aug 31, 2012 4:53 PM
#2

Offline
Jul 2008
15930
Name: Diana Miyako

Nicknames:

Appearance:


Age:
16
Gender
Female
Occupation
Shrine Maiden, wishes to be a doctor instead but family calls...
Personality
Quote
"Donate or get the fuck out."

Neutral
She treats everyone the same way without exception.

Talented
Naturally good at things...however...

Lazy
She prefers to let things sort themselves out instead of having to take the initiative. This makes her seem very lazy.

Spiritual
Although more down to earth about it, she still speaks of spiritual matters to people like they're true. In most cases...they are.

A little greedy
She likes money. Deal with it.

History
A young shrine maiden who had wanted to be a doctor and use her magic to help people, she quickly grew out of it and realized that she'd be found out almost immediately. Although she doesn't agree with the magi that magic must be kept secret, she still follows this rule and so took on the family "business" by attending to the shrine and becoming the miko when her parents died in a car accident. She too was in the incident and almost died but when she awoke in the hospital her mystic eyes awakened, revealing spirits and letting her know things about her doctors that she really didn't need to know.

She picked up on things about her doctors and they were surprised to find that she just knew these things. After getting out of the hospital, Diana came up with a little plan. Not only would she run the Miyako shrine, but also perform spiritual healing, run it as a free clinic every so often, and perform seances and exorcisms to get the money and publicity the shrine needed to function, and that she needed to install air conditioning.

MageCraft
Mystic Eyes and Healing

Spells
Pure Eyes - Diana's case allows her to see the status of others. Name, age, height, weight, three sizes (if they apply), and overall health. Combined with the show status spell, she can detect things like heart rate, blood pressure, mental state, etc. She can also see spirits but that might not be due to her pure eyes

Eyes of Death Perception (fake) - Diana can only use this against spiritual beings such as ghosts and epic spirits.

Heal - A basic healing spell that well...heals the target. Requires a needle and thread.

Break Curse - Exactly as it says. (Curses created by noble phantasms are not affected.)

Show status - A spell used to diagnose a target in order to better heal them (or harm them). With her pure eyes, Diana can perform this much faster and at an impressive distance, and also detect psychological maladies.
TamoballAug 31, 2012 5:01 PM
Aug 31, 2012 5:08 PM
#3

Offline
Jul 2009
2634
Diana Miyako:


Stop. Calm yourself. You're an idiot.
Sep 1, 2012 2:32 PM
#4

Offline
Nov 2011
791
Name: Clima Virx

Nicknames: Virkut

Appearance:


Age: 17, 1/2.

Gender: Male

Occupation: Potion Maker.

Personality"

Quote: "Only you can prevent yourself."

Neutral/Apathetic
He doesn't care of the ongoing rubbish, but will only act when forcefully dragged into it all.

Intelligent
He enjoys condescending a certain amount of people, just to boost up his ego. He would read plenty of books during his free time, just because his social activity lacks.

Neat-freak
He just cant stand it when something is not organized, or even the slightest error in cleanse is off, he would simply snap, and attempt to do it himself.

Hard Worker
When he is forced to do something, he does it with his all. He always wanted to be considered someone that is 'prodigious', and a 'over achiever.'


History

A young assistant in his fathers potion shop is Clima, a teenager that suffers from his own problems from time to time. While finding out of his own special abilities, he always found a way to piss off society, and have them against him and his family. That all ended when he used his special abilities to help a village elder that was drowning by a nearby lake. He considers himself as his fathers apprentice, even though his father passed away for some unknown reason. He knows that his mother is aware of the cause of his death, but refuses to tell him. He always enjoyed studying weaponry, like some sort of weapon otaku, but that is a hidden thing of his, as he only have owned one blade, which was his fathers.

He always held an apathetic view of things, and never really cared for what went on outside of his home/shop. He isn't afraid, or anything, but he places a hint of aristocracy in things, and views his time much more valuable. He is also a valuable archer. He also sometimes carries a blade, but that depends.

MageCraft

Wind, Water.

Spells

- Skies Symphony: A lightning attack that not only takes time, but a bit of a strain. This attack send constant barrages of lightning bolt crashing to the areas surrounding, and a bit afar from Virkut, which purpose it to fry any unwanted villains.

- Ice Blitz: A water/ice spell that is balanced from the palms of his hands. It costs very little mana, and is used as a helper. This spell sends rain drops that view as light, but are actually extremely heavy, at-least 80 pounds per rain drop. The purpose of this spell is to freeze/pause something in its grasp for at least 15-20 seconds.

- Demento: A wind/lightning attack where plenty of mana is used, and is when Virkut has a large bolt of lightning, or a few bolts of lightning consumed in a tornado. This is when the entire tornado takes the elements of lightning, and is pretty much a bad awakening.

- Nudge: A wind attack which send a large push of wind towards something/someone. It is used as a defensive, and offensive power. It's like Fus-Roh-Dah, pretty much.

- Inka: A ice spell where a bow is crafted from Ice, and the arrows can be from Water/Ice/Lightning. It is obvious what the use is for.
Tsukune-DonoSep 3, 2012 9:30 AM
Sep 1, 2012 2:48 PM
#5

Offline
Jul 2009
2634
Clima Virx


Stop. Calm yourself. You're an idiot.
Sep 1, 2012 3:16 PM
#6
Offline
Jul 2012
12565
Name
Haruka and she doesn't know If she has a last name 

Nicknames

Appearance
also she doesn't have tattoo like in pic 

Age
20 
Gender
female 
Occupation
dancer at club 
Personality


Trait 
Bubbly she is very lively vivacious person  hates sitting still And is pretty enthusiastic about Most things 
Trait
Compassionate if she sees someone in pain or possibly in trouble she will be compelled to help them 

Trait
Hot tempered the littlest things can set her off and will attack without warning 

Trait
Graceful she is very graceful and agile do to her dancing she is practically the oppisite of clumsy and can easy do most acrobatic stunts

History
she is a orphan, she lost her memory early on after horrible magical accident at home at around age of 15. she loves dance classes but since she had no family she had to work as a dancer at a strip club.
she hated idea of having to take her cloths off for the pervs so instead she just did lap dances and other private dances. one day a club owner saw her dancing and invited her to dance at his club.
He then explained she wouldn't have to do this anymore and pay was good she was exstatic after that moment she was dancing at one of the most fancy exclusive clubs in Russia. people would line up just to see her preform but for some reason she was usually alone.
which in a way made her kinda sad but also caused her to cherish the few friends she did have like they were made of gold. One day after she kicks this girls ass for being mean to her near the grocery store she sighs and starts looking through her stuff from orphanage.
when she sees a strange book when she opens it up it reacts to her newly activated mana and words appear explaining all about magic and the holy grail. she then starts to practice her magic in her spare time and making gems like rin had.
One day when she is practicing magic a she shoots her hand like a gun in pretend and a magic bullet comes out. After that she then figures out how to shoot it like a machine gun and continues to practice for the war. 
[spoiler ] 
She doesn't know this but she is the illegitimate child of the Edelfett family which is a finish 
Iine  but they they never got a chance to right ths in book before they died 



MageCraft
Curses healing 
Spells

Gandr

A simple curse that originated from Scandinavia. It decreases the physical health of the target. Because the curse, when properly said, is released from the caster's index finger and the target must be within the field of vision to be aimed at, it is dubbed Gandr Shot. A Gandr with so much prana concentrated into it that it becomes capable of physical interference is called a Fin Shot.

Healing Light

One verse spell but can add verses to increase power basically can project a healing light onto someone including servant using prana and then heal there wounds 

Curse removal this spell basically can cure any curse that Is used on someone 

Dispel this healing technique can be used to remove illusions or other certain effects like barriers or prana based buffs 

Heal disease this spell can basically cure any illness 
MikuIzumiSep 1, 2012 4:28 PM
Sep 1, 2012 4:02 PM
#7

Offline
Jul 2011
1351
Name: Irina Kenvort

Nicknames: Kenvort

Appearance:


Age: 18

Gender: Female

Occupation: Royal Guard

Personality:
Quote: " Oops!! I'm so sorry! I didn't mean to break it!"

Trait: Clumsy
Description: Irina is very clumsy and feels she is not up to her job because of it, but has a hidden strength that most people lack. She falls over for no reason more than anyone else in the guard.

Trait: Caring
Description: Despite her clumsy side, Irina is very caring of other people's well being.She often puts others before her.

Trait: Over apologetic
Description: If her clumsiness hurts the people around her, she can't help but be over apologetic and can even start to cry because of it.

Trait: Naive
Description: Irina is very naive, so it's rather easy to mislead her in the wrong direction.

History All her life Irina has suffered from the worst case of "klutz"-ness. She's a very big klutz indeed. As an attempt to remedy her klutziness, her parents sent her to a military camp to trains as a royal guard. This training requires extreme disciplinary perfection, so room for klutziness was not allowed. But of course, everything that her commander tried wouldn't get rid of klutziness. Everything about Irina was excellent, her fighting skills with a lance, her discipline, her survival instincts, everything but her klutziness. Despite her blemish, Irina passed the final exam with flying colors. The only problem was that no one would hire a klutzy guard. Disappointed and tired, Irina moved back home with her parents. She was rather sad that all her training went to waste because she can't find a job as a guard, but that all changed one day. She was hired to stay on patrol of a mansion that belonged to a rich CEO's daughter. Despite her clumsiness, the daughter thought that Irina was an excellent guard.

MageCraft:
Mystic Eyes, Wind

Spells:
Pure Eyes - Enables Irina to spot details about something that a normal person wouldn't even bother to pay attention to.

Tornado Lance- Gusts of wind spin at the tip of her lance giving it a drilling like effect. The more Tornado Lance comes in contact with a weapon or armor, the more likely it is for Irina's lance to pierce.

Blink- Irina disperses herself into particles of air and materializes a short distance away. Cooldown depends on the moisture in the air. Hotter dryer weather means longer cooldown, moist wet air means less cooldown.

Aerial Recovery- Irina usually trips for no reason, so having some sort of aerial recovery helps her not hit the floor as hard as she normally would or gets her back on her feet preventing her from hitting the floor. Doesn't usually work anywhere outside of combat though.

Whirlwind Spear- Irina lets go of her lance and enables the wind to spin it around like a disk. She can throw it, but she will be momentarily unarmed until it returns back to her.
Even Death has a heart
It's okay to spin around and around in the same place. Just so long as you're singing your heart out.
THAT's what life's all about.

Sep 1, 2012 4:07 PM
#8

Offline
Jul 2009
2634
Irina Kenvort


Stop. Calm yourself. You're an idiot.
Sep 1, 2012 4:13 PM
#9

Offline
Jul 2009
2634
Your writing/Grammar needs a bit of work but...

Haruka

Stop. Calm yourself. You're an idiot.
Sep 2, 2012 10:26 AM

Offline
Jun 2011
3969
Name: Ekaterina "Catherine" Saint-Basil
Nicknames: Cathy,Kate
Appearance:

Age: Sweet Sixteen~
Gender: Female
Occupation: Orthodox Nun/Executor
Personality:

Quote - " In the name of the Father, the Son, and the Holy Spirit, may all your sins be forgiven. "

Wise

Although quite young,Cathy is a wise person.Years of being around old priests,assisting Exorcists and shopping for groceries developed this side of hers - she is a good strategist,and always has a good advice to give to those who need one.

Meek

She was taught to respect her elders,and never disobey her higher-ups.This however comes from the fact that she considers she repays their kindness by aiding them.

Selfless

Cathy always did,and always will,put others before herself.If her death will come while aiding someone,or fighting for the greater good,she will gladly give her last breath.

Kind

She is often compared to a saint - her kindness became legendary in the place she grew up in.

Devoted/Loyal

Loyal to the Church and to its cause - purge and eliminate the evil.

Confident

She knows well her abilities,and is not afraid to use them.


History: Catherine is an orphan child,left at the doorsteps of the local monastery in a small Russian town. The Head Priest gave her the name of Catherine, and added the surname of Saint-Basil, the patron saint of Russia.

Growing up with nuns as mothers,she adopted all of their traits. Soon enough,she became loved by everyone,due to her compassionate and quite cheerful personality - "She is such a good child" they all said;one day,however,they discovered she has Mage potential.

That's how her training started - soon enough,she became a powerful asset to the Church.

MageCraft: Black Keys* ,Mystic Eyes .

Spells:

Cremation Sacrament (火葬式典 - Kasou shikiten)



Dokhma Sacrament (風葬式典 - Fuusou shikiten)



Interment Sacrament (土葬式典 - Dosou shikiten)



Jhator Sacrament (鳥葬式典 - Chousou shikiten)



Mystic Eyes (Disortion) - Refraction

The user can change the trajectory of flying objects.
AngelicXISep 2, 2012 10:36 AM
Sep 2, 2012 11:07 AM

Offline
Jul 2009
2634
Ekaterina "Catherine" Saint-Basil:


Stop. Calm yourself. You're an idiot.
Sep 7, 2012 5:22 PM

Offline
Jul 2009
2634

Name
Raul Suarez
Nicknames
None
Appearance

Age
23
Gender
Male
Occupation
Former - Private Detective, Suarez Family Heir
Personality
If Plan A doesn't work, go to Plan B. If Plan B fails...well, Plan C is usually 'Run Like Hell'.

Intelligent
As a student of deductive reasoning, there are few things Raul enjoys more than a problem to be solved. He is intelligent, logical and thorough in his though process. However, all this knowledge leaves little room for what can be considered 'Common Sense'. Prone to overthinking, Raul is a fairly eccentric individual whose theories tend to follow a cyclical path of illuminated brilliance and nonsensical rubbish.

Non-Confrontational
Raul is a thinker, not a fighter. He tends to avoid direct confrontation whenever possible. Enemies are problems to be solved, and few problems can be solved easily with brute force. Some may call him 'dishonorable' or 'coward'. Raul prefers to phrase it as 'Better than Dead'.

Informal/Lazy
He feels no reason to rush, and is eager to show it. Raul is fond of a more relaxed lifestyle. He enjoys sleeping in, taking slow and pleasant strolls, and reading. He is far from a morning person, being incredibly groggy for several hours after waking, and refuses to take caffiene of any sort. Usually the only occasions on which he is on time involve very good food, beautiful women or when he has run out of smokes.

Cordial
Always ready with a polite smile and nod. It is very difficult to make him outright dislike you, or at least show it. Although his politeness can come off as patronizing or sarcastic at times.

History
Raul Suarez was born in Staten Island, New York. His parents made no secret of their family's history, and for the longest time he and his parents were convinced that he had no inherent talent and was not worth reporting to the Main branch.

As a child Raul grew up normally, or tried to. In secret he discovered his power at the age of ten. He practiced his skill using hand-me-down books that had been locked away in the basement( He is a precocious little scamp, and had been picking locks since he was eight). However, he had no intentions of becoming the next bearer of his Families Crest, planning instead to use his power for personal gain. But the books were old and there were not particularly many of them. Thirst for knowledge, Raul spent his teen years experimenting in secret. Every obstacle was another problem to be unraveled. Other quanderies and riddles seemed obvious and tame compared to trying to learn Thaumaturgy from the ground up. His parents were useless, none of them knew a thing about the craft, and if they knew they might send him off to Italy. Sure it might be easier, but where's the fun in that? Raul had lost sight of his goals, now consumed by wringing every last piece of knowledge he could from the books and his own hands.However, by the time Jeremiah was in his late teens it was becoming more and more apparent to his parents that he was not normal. They never bugged him about his secrecy. He got straight A's, so they assumed he was probably studying. But come across the (occasionally catastrophic) results of experimental magecraft one too many times and suspicions were raised. Raul knew it was time to book it, and promptly left home to seek his fortune at the age of nineteen.

He tried putting his mind as talents to good use as a private detective, but his lack of formal training, his young age, and general laziness proved to be a hindrance. Unfortunately, his parents, worried for the safety of their son, had contacted the Suarez estate in Italy, and they had come to the states to track Raul down. However, the chase was not an easy one. If there was one thing Raul could do, it was run. He evaded his pursuers for two years, surviving where he could. He didn't even know why he was running. Capture meant a warm place to live, good food, and all the knowledge a six hundred year old family can offer. But something about it just didn't sit right. Maybe he wanted freedom, maybe he didn't want to have to accept a whole new persona and way of life for people who hadn't cared about him for most of his life, maybe he just didn't like to lose. By the time retainers of the Suarez family tracked him down, Raul was living mostly in the streets.

He was carried off to Egypt at the age of 21, formally indited into the Nassar family, and encouraged to continue his study. Which he tore into, although he feigned a begrudging attitude. While lacking a large number of quality magic circuits, Raul took the handicap as a challenge and continued to perfect spells that suited his non-confrontational personality. After a great deal of goading, Raul grudgingly accepted the position of Heir, and eventually the family crest (Although by family tradition he will not run the family affairs until the death of his predecessor, in this case his first cousin twice removed).

Having little interest in running a fading family, Raul began searching for a solution, not out of love for the family, but out of his own love of solving problems, and the Suarez family had some massive problems on the horizon. It was in his studies that he learned of a new Holy Grail War that would be starting in Russia. If the Suarez family won it would bring much needed prestige to the name, and surely he could find some use for the grail. He began making preparations, his coat, his bag, and (after a little goading of his own) the family heirloom, Pragmatist's Eye. A Servant? He'll take care of it when he got there. This was going to be a challenge, possibly the biggest challenge of his life. Raul Suarez set his alarm clock (a first in his life) before his flight to Russia, and dreamed dreams of locks and keys.
MageCraft
Wind/Pure Eyes
Spells

Wind at my FeetWind
Creates a small whirlwind around the Caster's feet, greatly increasing the velocity of the next step and essentially launching the caster forward horizontally at great speed (about 10 meters per second) allowing for long leaps or quick getaways.
The spell is only used for the initial burst and the landing can be rather painful. (Rolling is recommended)


Inspector's LensPure Eyes
Activated by making a Len's symbol over the Caster's eyes, as if looking the lens of a spyglass, and channeling Prana into the eyes. It allows the user to see a kind of "trail" left behind by a being with a high density of prana in their bodies . These trails appear as a blue aura following the paths and covering objects interacted with recently. The more prana the being exudes, the more prominent the trail and the longer it lasts, generally a trail will remain visible for about 24 hours for a magus and up to three days for a Servant. The 'Lens' attuned to the user's prana and thus their trails do not appear, in order to avoid confusion.
If the direct source of prana is viewed (for example, looking directly at the magus through the lens) Then that source's prana trail takes on a unique color to better identify the source. The speed of dissipation,however, remains the same.


Stop. Calm yourself. You're an idiot.
Sep 8, 2012 7:11 PM

Offline
Nov 2011
791
Name: Dawod Noah

Nicknames: Daw

Appearance:


Age:19

gender: Male

Occupation: Exchange Student.

Personality: Sarcastic at times, and usually the casual person. He tries to keep from doing the wrong things in front of the wrong people, and is usually a bark when barked at person, and can be slight insensitive with his vocabulary.

Quote: "Sometimes I go outside and lay down, and pretend that I'm performing photosynthesis. I'm joking, maybe."

Monotone
Dawod rarely throws emotion into his voice. He keeps a monotone, a emotionless look all because he can, and he wants too. Possibly from a horribad childhood.

Wise
Prior to moving from Greece, he was praised to be one of the top students to rise to University status. He got accepted to Khvastikha University on a full scholarship just because he enjoyed the cold, and he felt that going to Russia was the 'place to be.'

Sweet Tooth
Dow enjoys sweets, especially cakes. He usually likes sitting down in front of a fireplace, and spooning up slices of Strawberry Short Cake to satisfy his childish wants.

Tactical
Dawod is a heavy thinker, planning and plotting before he does anything. Aware of the Grail war, he wants to do things in a orderly fashion, finding going all wammy on things will only result on a heavy L.


History:


MageCraft
Earth/Healing

Marmurd: A spell where Dawod is consumed into the earth, and spat out in another area, more like a transportation, or a escape spell, but can be used to take opponents down with him, if he is able to grab one.

Binding Ribbons: A sophisticated spell that he created where green ribbon like strings of Prana looses from his finger tips. They are used to close stitches, or wounds to be more basic.

Wall of Jericho: When Daw created a large slab of stone that rises from the depths of the earth, creating a large defensive barrier.

Pikes' Spike: When large, sharp spikes come out of the earth, impaling anything that is unfortunate to be standing in there location.

Impact: A large scale spell that not only requires time, but intense focus, and a large amount of Prana. It is when a large sinkhole is created in the area where Daw is focused upon.
Sep 10, 2012 6:17 AM

Offline
Jul 2009
2634
Dawod Noah

Raul Suarez



Stop. Calm yourself. You're an idiot.
Sep 11, 2012 5:35 PM
Offline
Jul 2012
12565
Name
Haruka 
Nicknames
scarlet fever 
Appearance

Age
21
Gender
Female 
Occupation
CIA opprative 
Personality

Intelligent
Scored perfect scores on all sat and intelligence test she took 

Resourceful
She can finds lots of different things or make plans to achieve disered outcome 

Logical 
She ussally does what ever it takes to achieve her out come even if it means sacrificing different people or things because of this people think of her as cold when she really actually nice just has hard time showing emotions 

Patient
She doesn't let other people bother her that easily and will wait as long as it takes to complete a mission 


History
Ever since she was a little girl her parents always said she was intelligent at the age 7 after she passed elementary school and middle school her parents had given her a intelligence test and the results were off the charts ever since then they had hi hopes for her at the age of 12 she passed college  and by 19 she got degrees in bio chemical engineering her doctor degree and As well as a few others she then ran the family business for awhile but got bored so they decided to give her a brake for awhile and she became a CIA spy at the age of 20 she graduated at top of her class when she turned 21 her parents told her about her magic and that there was a war coming and that she needed to start training for the war she she took time off and began to practice 


MageCraft
Runes and mystic eyes
Spells


Name of Spell Element
Effect

 
Whispering wind 
This is a rune that is tattoo at the edge of her lower back where the upper and lower spinal cord sections meet to give maximum effect it is a intricate design that span her enter width of her back but only half a inch tall it give her body enhanced speed reflexes agility and Reaction time 

Mark of fire 

This is a rune that is tattoo on her arm from where arm meets shoulder down to her elbow 
it is a intricate design that is usually covered in white gauze mummy bandages to hide what she can do it gives her the power to shoot fire balls rapid fire and well as charge up for flame thrower type attack the more prana she uses the hotter it is

Sacred eyes this ability allows her to see the status of others. Name, age, height, weight, three sizes (if they apply), and overall health.  she can detect things like heart rate, blood  and pressure, as well as over all prana and remaining prana

Distortion 

Creates an Axis of revolution in a certain area of space. A variation of it, Refraction, allows one to change the trajectory of flying objects. 

Mark of thunder

This is a rune that is tattoo on her arm from where arm meets shoulder down to her elbow 
it is a intricate design this gives her to shoot lightning bolts from her fingers as well as charge up a attack where she can make more powerful thunder bolts rain from sky
MikuIzumiSep 11, 2012 6:19 PM
Reply Disabled for Non-Club Members

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