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May 2, 2016 5:40 PM
#1

Offline
Apr 2013
11855
Character Creation


Here, you can create characters.

Please include a detailed description of your character. If this is not possible, please state why.

Character Creation uses the Power Points System, which will be explained in the following spoiler:

Power Points System


Here is a Character Creation Form that you can easily copy, edit and paste.

Character Creation Form


Notes:

  • Inactive characters will be deleted without prior notice. Please request for your character to be out on standby in the Request thread
  • You cannot add or change your character profile once your character has been approved aside from bio and personality. You could request a change, but it must be approved by an admin.
  • You can also click on Power Point System to go to the guidelines and review it there.
  • You CANNOT make two primaries.
HarukaAug 12, 2016 1:22 AM
Reply Disabled for Non-Club Members
Jun 14, 2016 5:17 PM
#2

Offline
Jul 2013
2428
  • Name (True): Alice Pendragon.

  • Alias(Optional): Doesn't have one.

  • Codename, Nickname: Bloody Mary or just Bloody for short.

  • Level: 1.

  • Age: 17.

  • Gender: Female.

  • Year/Era of origin: 21st century.

  • Earth/World of origin: A

  • Job/Role:

  • Specialization(s): Support, visionary, medic, seer.

  • Appearance:



  • Total Power Points: count all points you have spent and list it here (ex. 7/12, 9/12...)

  • Main Power : Precognition: Alice can see random snippets of the future that contain what may be; however these visions are constantly changing as the most minuscule action can have the most drastic ripple on the nearby future. Because of this, what Alice see's is simply a possibility of what could come to pass.

  • Minor Power: The Lady of the Lake gave Arthur the ability to heal himself, as he was her Champion while at the same time, Merlin created his concoctions and weaved his spells that would allow his King to survive wounds even if in the rare case the Mage himself was not able to cure the King. It was thanks to the Lady of the Lake and Arthur's right hand that the King was able to survive several especially brutal battles and fend of the invaders.

    Alice has inherited this to some extent. The girl can either choose to use it to instantly heal the majority of her comrades battle wounds or heal herself and only herself. Either way the toll results in a bad migraine once the adrenaline wears off. This works like something akin to photosynthesis in plants where the oxygen particles will react several times faster with the blood, causing the healing the be accelerated, the minimal reaction would be for the blood flow to clot.

  • Stats
  • Total Stat Points Boosters: Costs 2 power points, increases stat level by one each



    • Strength: Lv. 1
    • Endurance: Lv. 1
    • Stamina: Lv. 1
    • Mana: Lv. 1
    • Speed: Lv. 1
    • Perception: Lv. 2
    • Agility: Lv. 1
    • Accuracy: Lv. 1
    • Mana Regeneration: Lv. 1
    • Stamina Recovery: Lv. 1


  • Special: Limit Burst/Break:

  • Equipment and Weaponry:
    The girl carries with her a small notepad where she attempts to write and or attempt to draw down what she sees in each vision to attempt to make sense of it.

    However because of the impracticability of this, it's not always a viable option, especially if they're in the middle of something so she will have to do with telling someone about it.

  • Skills:
    Can see the constantly changing futures and is an extremely mediocre drawer.

  • Biography:


  • Personality: Alice is your average teen, doesn't care about boys or understand the concept of dating as she think it's plain stupid. She's arrogant, cocky, never seems serious but of course, this is really just a mask to hide her true, weak self, as, if she hides behind the bravado then nobody will look any further.

  • Additional Information: In the Arthurian era, the Pendragon surname was only owned by King Arthur himself, however he died with no heir. At least that is what the legends say. However at the end of the day, a legend is a legend and Alice is Arthur's direct descendant; probably due to an extreme genetic jump throughout the generations, yet, if scientists were able to analyse Arthur's and Alice's DNA, the match between the chromosomes would be so uncanny that it is bordering impossible. Yet alas, 'I'm-possible' strikes again.

    One could say that Alice could very well be Arthur's very embodiment because of how shockingly similar their DNA was, yet, well, Alice would probably struggle to even lift a sword, never mind wield it.

    The redhead also took some first aid classes and courses due to the fact her younger brother always got injured while playing football and basketball.

  • CREDITS:

UlteaJun 15, 2016 8:01 AM
Jun 14, 2016 6:34 PM
#3

Offline
Apr 2013
11855
@Ultea please fix your Power Point distribution. You can only spend 12 PP.
Jun 15, 2016 12:36 AM
#4

Offline
Apr 2013
11855
  • Name (True): Hasan Al-Karim

  • Alias(Optional): Hakim

  • Codename, Nickname: Lightsmith

  • Level: 1

  • Age: 21

  • Gender: Male

  • Year/Era of origin: 22nd century

  • Earth/World of origin: Earth C

  • Specialization(s):

    Support, Medium Range, Tactics, Espionage, Magic, Technology.

  • Appearance:

    Usually wears the uniform with a bandana on and some gloves.



  • Total Power Points: 12

  • Main Power:

    Implanted Circuit

    Hakim has been implanted with an artificial magic circuit that he can use to increase attributes such as the following:


    • On people: There are two ways to do this, by putting a seal on them or by continuously supplying tapping their magic circuit. If he uses the former, then he would need one post to implant the seal, and it would last about three posts before he needs to either continue with the second method or redo the first method. He can maintain at max 3 people at the same time with this. In the second method, he can at max spread out his strengthening to 3 people in a 50m radius. This method drains his mana continuously though. He can increase
      at most 2 levels worth of stats to one stat, and an additional one level to another stat in a person.

    • On things: He can continuously supply mana in order to increase an object's durability or effectivity, such as turning a mid-range computer into a high-end one, or turning hard wood as hard as iron. This drains his mana over time. He can only do this to a certain property at a time though, (for example only hardness, only weight) but he can use this to at most 3 objects.

    • On himself: He can freely distribute 3 levels worth to his stats when using it on himself, though it drains mana. It cannot be used for mana or mana regen. He can only increase his stats to the level cap+1 at max.

      He can use these together but that will severely deplete his mana. This magic takes the form of glowing circuits running through whatever it affects. He can channel it at range through all mediums but more easily through solids, then liquids and hardest through gas and plasma.

      The maximum level he can boost to is the maximum human class stats.



  • Minor Power:

    Ingrained Circuits

    Compensating for a lack of mana, Karim can substitute other energy sources for it. He can channel electricity, solar power, and other kinds of energy, even living energy through him in order to gain mana. However, this process burdens his body and causes damage and fatigue. It is also not an advantageous trade, meaning that the mana he produces is less than the energy he absorbs. If overused, can cause injury, comas, and even death.

  • Stats
  • Total Stat Points Boosters: 1



    • Strength: Lv. 1
    • Endurance: Lv. 2
    • Stamina: Lv. 1
    • Mana: Lv. 1
    • Speed: Lv. 1
    • Perception: Lv. 1
    • Agility: Lv. 1
    • Accuracy: Lv. 1
    • Mana Regeneration: Lv. 1
    • Stamina Recovery: Lv. 1




  • Equipment and Weaponry:

    Knife
    Magic powered gun (basically normal handgun but powered by magic)

  • Skills:

    Hakim has top notch knowledge of the logic and basic systems of both technology and magic, which sometimes he struggles to put into practice.

    He's a decent hacker, and he can analyze magic much like how you would analyze a machine.

    He has basic fighting skills and medical knowledge but not much else. He's also gifted in tactics.

  • Biography:

    Born to a small merchant family off the coast of the Arabian peninsula, the young Hasan has always found interest in magic and sorcery. He liked the intricacies of magic circuits and the systems which governed the arcane arts. His parents supplied him with books aplenty, and over time he grew to be a great magic mechanic, a prodigy in magical technology, of which the power sources were usually magic crystals.

    He could never join the ranks of the magic associations though, as he lacked mana. He was gifted in his understanding of magic, but did not at all have the necessary mana in order to succeed in many spells. In the end, he could only do the basics; channeling mana in order to increase the capabilities of people and objects.

    Even so that was enough for him to become a teacher in a basic school. He was so good at this, however, that he soon reached the heights of a magic professor, though not a high ranking mage himself. He also mastered magic technology.

    He obsessed about magic circuits and how to increase their effectiveness, if not only to make him a viable mage. One day, he found a way to implant artificial magic circuits into people. And so, he did this to himself, almost dying from it. He succeeded though, and now had a magic circuit that could freely allow for the flow of mana in and out of the body. Because this circuit was far from perfect and not natural, he could still not conjure up many spells, but the strengthening he did was now finally effective enough to be used. He did have to pay a physical price in order to be able to channel energy from other sources and convert them into his mana, but it did not matter, he seldom used all of his mana anyways.

    That all changed when a neighboring country attacked. The central Asian Empire knocked on the doors of the Arabian Union and thus war broke out. Chosen as one of the most educated people to become a tactician and to teach the nation's combat magi, Hasan quickly became a war hero who was underappreciated by many.

    On one battle, he made a tactical mistake, and the enemy managed to surround the heavily outnumbered Arab soldiers. Having no way to actually help fighting on a macro scale, Hasan wept as he saw men murdered.

    He managed to escape into a small holding in a nearby city, but the large Central Asian army loomed. Determined to make up for his mistake, he went up to the city's main magic crystal, a huge source of arcane energy used by the people to help them run magical equipment. He tapped into its magic circuit and, screaming in pain and bursting with neon blue colors, he channeled it to his soldiers, empowering them and letting them fight the army head on.

    They held on, but it was clear that it was futile. The army still had a large advantage. He could not flee though, if the city fell and the army went through, then it would mean the fall of the Union. He pondered a possibility that made his stomach churn as he saw the innocents held up in houses near him. Hw knew what to do. A town is a small price to pay for saving a nation. Even so, he wept, and screamed as the image of the innocent townspeople in houses tortured him as he overloaded the crystal, turning it into a bomb and killing everyone on sight.

    Thus was the end of Hasan Al-Karim.

  • Personality:

    Intelligent and somewhat charming, Hakim treats all others as equals and is heavily against discrimination. He is fun and loving, but has a mysterious atmosphere around him that keeps people feeling something ominous about him. He is obsessed with saving innocent people, wanting to repent for what he had done in his life.

  • Additional Information:

    Does not like violence

    Likes plants

  • CREDITS: Keep this blank, this will show how much credit your character has if it is approved.

HarukaJul 31, 2016 10:38 PM
Jun 15, 2016 4:59 PM
#5

Offline
Apr 2013
11855
@Ultea: The powers are a bit vague right now. Could you list examples of the maximum effect of the healing and an example of how the precog works?
Jun 15, 2016 10:36 PM
#6

Offline
Mar 2015
4399
  • Name (True): Alice Lightrunner

  • Alias(Optional): None

  • Codename, Nickname: Overlord

  • Age: 17

  • Gender: Female

  • Year/Era of origin: 2032

  • Earth/World of origin: Original Earth in the future

  • Job/Role: Tech Support/Intelligence Provider

  • Specialization(s):

    Support, Tactics, Espionage, Technology.

  • Appearance:


  • Total Power Points: 0/12



    • Strength: Lv. 1
    • Endurance: Lv. 1
    • Stamina: Lv. 1
    • Mana: Lv. 1
    • Speed: Lv. 1
    • Perception: Lv. 1
    • Agility: Lv. 1
    • Accuracy: Lv. 1
    • Mana Regeneration: Lv. 1
    • Stamina Recovery: Lv. 1




  • Equipment and Weaponry:

    A simple computer, a combat knife, earpieces that hook up to a communication app on her computer.

  • Skills:
    Hacking, tech support, debugging programs, anything tech related really, providing up to date information, and fixing electronics.

  • Biography:

    Alice comes from the original earth in the future, a world in which technology is over the top, and is used almost constantly in daily life. Nearly everything in her world is automated, which is how she made it big, hacking the automated systems in critical things such as water distilleries, and then ransoming the items back to the government at large and hefty prices.

    Eventually it caught up to her, the government sending soldiers after her to exterminate her, as she was a nuisance. They busted into her home, dragged her out, and shot her, then left her for dead. She clang to life, holding on until eventually a MDP member sent to change an event within the timeline and save it rescued her, giving her life saving first aid and battlefield medical attention.

    Seeing that she couldn't just be left to her own devices in the timeline and survive, the MDP member took pity on her and brought the girl to the main MDP base, where he left her in the infirmary to recover and recuperate. When she awoke, she was informed that the MDP had done what amounted to conscripting her, and that she would be working as the new tech support and overlord mission control relayer for the MDP. Which is how she got to the current day.

  • Personality:
    Alice is laid back and chill, most of the time. She likes to be a bit of a smart ass when she feels like being a bit of a smart ass, and she doesn't like being talked down to or given orders. She loves to sit around, be generally lazy, and usually, if you come to pay a bisit to her, her current living space is a mess. She does have some redeeming qualities though, like loyalty to her friends, and really poorly timed jokes.

  • Additional Information: Nothin', so piss off

  • CREDITS: Keep this blank, this will show how much credit your character has if it is approved.

conman2163Jun 15, 2016 10:44 PM
Jun 16, 2016 2:14 PM
#7

Offline
Apr 2013
11855
@conman2163: lol okay XD approved, just don't go crazy with the hacking
Jun 17, 2016 7:59 AM
#8

Offline
May 2013
27512
Name (True):Seth Harbinger

Codename: Butler

[]Level: 1

[]Age: 21

[]Gender: male

[]Year/Era of origin: 1995

[]Earth/World of origin: Earth C

Specializations: Healer/ support

Appearance:


]Total Power Points: count all points you have spent and list it here (ex. 7/12, 9/12...) 12/12

]Main Power: healing orb: Seth creates a orb of healing power in his hands, at the expense of his own stamina. The larger the orb the more energy he expends. He has also learned how to throw the orbs at his allies, but only smaller ones. If he is interrupted he loses the orb and the energy he put into it.
Costs 6 Points

[]Minor Power: N/a
Costs 4 Points

[Stats
] Total Stat Points Boosters: Costs 2 power points, increases stat level by one each



    []Strength: Lv. 1
    []Endurance: Lv. 2
    []Stamina: Lv. 2
    []Mana: Lv. 1
    []Speed: Lv. 1
    [Perception: Lv. 1
    []Agility: Lv. 1
    []Accuracy: Lv. 1
    []Mana Regeneration: Lv. 1
    []Stamina Recovery: Lv. 2




[]Equipment and Weaponry:
First aid supplies, as well as whatever light armor might be available

[]Skills: knowledge of herbs and medicine.
First aid skills.

[]Biography: living in a world full of magic, seth spent much of his time in awe at what the world had. His family enjoyed a traveling life style as his father was a famous doctor who treated many different people and creatures. Being up close to so many wounded people and animals Seth quickly got over the sight of blood and realised he could help people like his father. As soon as he could he began training to become someone who could heal others.

He trained day and night until he finally mastered his ability at the cost of his own energy. Realising how dangerous this power is he learned to use it sparingly and only for those who really needed it, otherwise he would treat people with normal first aid. When his parents settled down in a home, Seth choose to keep up the business name and travel to all sorts of places helping people.


[]Personality:
-shy
-nice
-quiet
-animal lover
-slacker
-slow moving

[]Additional Information: Any additional things you may want to add for this character

[] CREDITS: Keep this blank, this will show how much credit your character has if it is approved.

Shitsuji-CartyJun 17, 2016 10:46 PM
Jun 17, 2016 9:24 AM
#9

Offline
Dec 2011
3611
  • Name (True): Cite van Kleinberg

  • Alias(Optional): N/A

  • Codename, Nickname: Phalanx

  • Level: 1

  • Age: 17

  • Gender: Male

  • Year/Era of origin: 2015

  • Earth/World of origin: Earth C

  • Job/Role: Tactician/Scout

  • Specialization(s): Tactics, Strategy, Espionage, Defense, Scouting

  • Appearance: Wears the uniform.


  • Total Power Points: 12

  • Main Power: N/A

  • Minor Power: Strategist
    Battlefield Map
    The user is capable of visualizing a map of any area they have seen before, but any updates done to it must be known first. As such, updates on the battlefield such as deaths and advances are not visible until the user gains knowledge about it. Being able to put it on paper, the user projects it to show to others. Once something is inaccurate on the map, in other words haven't updated when something happens, that part of the map becomes black and needs to be updated. Until updated, it cannot be used. The Eagle greatly helps in doing such a thing from a distance, but the eagle can't go too far from the user.

    Trapper
    The user is capable of creating traps, using Mana. The traps vary from damaging to crowd controlling. It can be sensed by people with enough Perception or Mana, as the traps are magically placed. Traces of Magic can be sensed by those with Mana. The traps can be placed from a distance, as long as the user has sight on it. As well as being able to place it with precision on the map. When created, it takes one turn for the trap to become active on place. The user can place a max of 3 traps/turn. The traps stay until triggered or deactivated, while maintaining their active position does not cost anything. It also has the same cost, regardless of distance. Cost is dependent on the type of traps.

    Bird's Eye View
    The user is capable of summoning an eagle to help in overseeing the area. The eagle is magically enhanced, capable of night vision and selective targeting. The visuals are shown into the user's mind and the audio is heard as well, without needing to be in contact with the user. Showing that the eagle is actually part of the user. But it doesn't deplete from the user's Health, rather it depletes the user's Mana. The Eagle stays until the user desummons it, or until the user's Mana is completely depleted. The Eagle is capable of sending messages, but it needs contact with the receiver to receive the message. It is also capable of carrying items. The Eagle's Speed equals 2 + User Speed Level. The Eagle can't be farther than ( 30km x Mana level =) x km away from the user

  • Stats
  • Total Stat Points Boosters: 4
    • Strength: Lv. 1
    • Endurance: Lv. 1
    • Stamina: Lv. 1
    • Mana: Lv. 2
    • Speed: Lv. 2
    • Perception: Lv. 1
    • Agility: Lv. 1
    • Accuracy: Lv. 1
    • Mana Regeneration: Lv. 3
    • Stamina Recovery: Lv. 1


  • Equipment and Weaponry: N/A

  • Skills:
    • Hand-to-hand Combat
    • Stealth
    • Strategy/Tactic building


  • Biography: Born in the land of Wealth, Cite's home country was always at war. Gifted with the power capable of turning the tides of battle by having knowledge of the battlefield, he was sent early to study and learn to control this. At the same age as he could speak, he was sent to school, starting to read and write. But that was not the only thing, he also had to study old strategy, formations, and tactics that ancient armies have used. Cite was a quick learner, being able to graduate at the age of 8 from the higher education. As he got enlisted into the army, he once again had to go through tactics and strategy, specializing in reconnaissance and scouting as well. With flying colors, he passed. It seemed like he had photographic memory, or rather, doesn't forget anything he has ever experienced.

    Soon he would be situated in his first actual battle. And his job came with many responsibilities. Of course, his first job would not end in a gigantic loss for his country. But instead, Cite would still have a lot of lives in his hands. It was a quick reconnaissance mission. Supposed to happen and finish overnight, without much difficulties. And Cite was to be the one doing the planning. Strategizing. It all lied in his hands. If it were to fail, he would have to have a plan B ready for retreat, losing as little resources and manpower as possible.

    Unfortunately, as Cite was still young, he prioritized the lives over the mission. And so, he had to make use of plan B, due to the mission failing. Even though the mission could've succeeded with low casualties still. As they got home from the mission, Cite got scolded, as one of the soldiers complained about the way he did things. As well as accused for treachery due to failing an easy mission. So he got thrown into prison to contemplate about his failures. Cite got a second chance, while being on watch by someone else. This time, it was a defensive mission, defending a certain point. Cite, having a grudge on the soldier whom had put him through it, had changed his ways. He now thought more about the succession of the mission, rather than the lives. Even with low casualties, Cite had flawlessly defended the point with his strategy, earning himself the nickname of "Phalanx" due to the impenetrable strategy he made for that mission. To make sure it wasn't just a fluke, he got another mission. And once again, gone through with flying colors. Even if he had to make a few sacrifices, Cite had put that in his strategy. Even though it was not obvious to others, to Cite it was a necessity for success. It seemed more like mission casualties unaccounted for, even though Cite planned for it to happen. He planned for the most efficient and/or fastest way to finish and complete the mission.

    Over and over, Cite's strategies got flawlessly executed. The casualties all within calculations, nothing was outside of Cite's sight. The results were as Cite planned them to be. And so, Cite gained fame. A flawless strategist. Until the higher-ups found out about the way he planned and schemed things. Cite, once thrown into jail for suspected treachery, now got caught red-handed on purposefully losing soldiers. Sacrificial or not, it was planned murder and Cite once again got stripped off his rights as he got thrown into jail.

    On his own, he was fully implanted with the ideas of his flawless strategies that Cite decided to try out something. Prison break. Planning thoroughly, Cite took note of everything around him. The details of the prison, the guards' status such as height, weight and muscle mass, schedules, timing, walking pace, speed, top speed, guns, anything he could get information on. And this went on for months until Cite finally was able to create a plan. One that would use the inmates as sacrificial pawns, but even Cite got his doubts whether or not the plan would succeed. He had to rely too much on variables here, as well as his information being mere estimates. He didn't have anything that could be trusted unlike when he was in the military. Not information, no manpower. Once it was night, that was the time for Cite to start. Even though it would be more heavily guarded at night, Cite was sure that this was the best time to do it.

    Starting his plan, Cite waited for the time the area within 5 meters of his cell would be guard free for 30 seconds. As he only had 30 seconds to open his cell without making too much noise or the guards would hear, Cite had already created a make-shift key, he had tried using it the few nights before and was sure that it worked. Surely, the door unlocked as Cite kept it closed and waited for the next 30 seconds he had. It took awhile, but Cite had the time. He could wait. Once the wait was over, Cite sneaked out. With the white and black prison uniform, this was made easier, at the dark of the night. Or so he thought. Cite followed a route he had planned before, going through the narrow ways, places guards wouldn't go. Strangely enough, he did not see any guards on his way to his destination. That made Cite think, he stopped for awhile and recalculated a route.

  • Personality:
    • Monotone
    • Barely shows any emotion
    • Prioritizes Mission Success


  • Additional Information:

  • CREDITS:

Discount66Aug 18, 2016 3:19 AM
Jun 17, 2016 2:00 PM
Offline
Oct 2014
552
@Haruka:
"On things: He can continuously supply mana in order to increase an object's durability or effectivity, such as turning a mid-range computer into a high-end one, or turning hard wood as hard as iron. This drains his mana over time."Does this mean he could do something like make a wooden stick as sharp as a sword? Although it might work depending on how it all fits together.

I'm not quite sure how the buffing works, if he was touching two people for example, would this effectively create nine attribute levels if he focused for one post on both and himself? That seems like it might be too much.

@Shitsuji-Carty:Your character is fine but please clean up the bbcode of the [*quote] and[*/quote] first.

@SimplicityKnight:Your character's Trap power makes me wonder what the traps do, and it seems like it has an extremely long range. How long does a trap take to create, does distance have an effect on cost? And does it take anything to maintain these traps?
Jun 17, 2016 6:55 PM
Offline
Oct 2014
552
@Shitsuji-Carty:Approved now
Jun 17, 2016 9:51 PM
Offline
Oct 2014
552
Henry Lange




Character Information

CanaasJun 25, 2016 8:24 PM
Jun 18, 2016 5:13 AM

Offline
Dec 2011
3611
@Canaas
Ability further explained.
Jun 18, 2016 7:17 PM
Offline
Oct 2014
552
@SimplicityKnight:Your character's power is more balanced now, but I wonder if the infinite range would basically make it as if your character is everywhere at once to enemies, since they don't need to be anywhere near the battle to fight. Sort of as if they have a sniper rifle, but their owl lets them bypass the line of sight problems a sniper rifle would have, and the trapping ability wouldn't reveal their location like a sniper would either. So I'm wondering if the current range of your ability is really alright.

@Haruka:Another point that should be made is how 'Attribute buff by x amount of levels' could end up working. Right now he has the limitation of Peak Human max so i don't see it as a big deal, but in the future it should be balanced differently so his powers don't have a chance of going exponential.
CanaasJun 18, 2016 8:41 PM
Jun 20, 2016 7:05 PM
Offline
Oct 2014
552
@SimplicityKnight:It might be alright if you make a minimum range that the traps must be away, maybe something like 10 meters or so. That way it can't be used in any way as a closer range power and is specialized for battlefield surveilance, a bit like a sniper rifle being unwieldy at close range. Like, if someone found and confronted your character, he couldn't secretly create a trap they would fall into when they got close.
Jun 25, 2016 8:24 PM

Offline
Apr 2013
11855
@Canaas: Your character is approved.
Jun 25, 2016 8:37 PM
Offline
Oct 2014
552
@Haruka:The edit you made to the power seems balanced enough so I'll approve now.
Jun 26, 2016 5:02 AM

Offline
May 2014
16795
  • Name (True): Sakari Unmei

  • Alias(Optional): Lenalee

  • Codename, Nickname: Huntress

  • Level: 1

  • Age: 20

  • Gender: female

  • Year/Era of origin: 2007

  • Earth/World of origin: D

  • Specialization(s): delete these tags which your characters wouldn't specialize in

    Assassin, Close Quarters,Medium Range, Long range, Fighting, Bombing

  • Appearance:


  • Total Power Points: 12/12

  • Main Power:
    Spirit Burst allows her to infuse one of 2 sprites into her sword, both sprites look the same, yet have a different effect. One allows her sword to gain an explosive ability, which causes a high impact with a normal slash. Charging it however, can cause a full blow explosion, up to grenade strength. Although Sakari is a bit more protected against it, using a too strong explosive still gets her obviously, as she is still right at the explosion. The other sprite cause her katana to be highly decrease in weight, and thus a huge increase in speed, making her capable of performing immense combo play, the sword and herself basically dancing as she fights, her own speed is increased after all. This does mean however, that the impact of her attacks arent as strong, unless she goes for a power attack, which would have the speed of a regular attack instead of an increased one. Although she can switch which sprite she uses, the switch takes 2 posts, 1 to take a sprite out, 1 to put the new one in. A switch is harder after all, as traces of the previous element need to be cleared by the new sprite as well, causing the extra input post.


  • Minor Power:
    Her Fluff ability has 2 points. first of all, she loves being petted... her ears, her hair, her tail, her belly, she loves it......she won't just admit that though, as she's embarrassed about it and wants to hold her tough side up.. The other side is that she can transform into a fox. Its bigger than a regular one, big enough for 2 people to mount. Although she cant really attack except for with claws and teeth, she is more a mount for others to be used. She has high speed in this state, but hardly any damage, as such its only used to travel distances, gaining +1 in Agility and Speed. It can also be used as a fluffy and warm pillow/bed by others. if you can get her that far.....

  • Stats
  • Total Stat Points Boosters: Costs 2 power points, increases stat level by one each



    • Strength: Lv. 2
    • Endurance: Lv. 1
    • Stamina: Lv. 1
    • Mana: Lv. 1
    • Speed: Lv. 1
    • Perception: Lv. 1
    • Agility: Lv. 1
    • Accuracy: Lv. 1
    • Mana Regeneration: Lv. 1
    • Stamina Recovery: Lv. 1




  • Equipment and Weaponry:
    Her Sprite Katana, from her main power
    Explosives, varying in kind depending on what she brings as load-out

  • Skills:
    Bomb making. Sakari is trained in creating explosives varying in kind, from regular explosions to gas, acid or fire bombs, also with all differences in range. Although she can make these, they have to be made in silence when she can actually focus, thus requiring a separate space, and can't randomly be made on the spot.

  • Biography:
    She was an experiment, having 3 types of DNA: Her dad, her mother and the wild fox they captured to participate in the experiment. After the experiment was deemed successful she got brought up in the lab, which wasnt any fun at all. She got used by the scientists in any way they wanted, after all, no one knew of her existence. lucky for her she doesnt remember all too much from these times, as she was still young. After that she was put into the mansion where her 'dad' and the family lived, as one of the servants, where life was even more horrible. She was in there as one of the maids, having to do any requests the family gave her and cleaning. That was the nice part of the job however. When she made a mistake, even the tiniest one, she was punished, which was most of the time similar to a torture. Her food existed of dog or cat food, sometimes some other animal foods came by as well, but those were without a doubt the most used, and it was the only food she got. Thanks to this she was often sick, as her stomach wasnt build to eat it, and often she had to puke it back up. The only time her dad seemed to be a tad happy was when she made a new type of bomb, which she had thus trained in starting young.. After this she got put into the assassination squad of her 'dad' to take out his targets, not all too much caring for her own life anymore. Her missions were most of the time in bombings, or sometimes just silent killings. Her bombs were always just enough to only eliminate the target, or targets, sometimes being bigger upon request. She lead the squad, and although members often died she didnt care anymore, and often than not she wished it was her own life that would get blown up, to be rid of this hell . Her last mission was a suicide mission, and even though everyone presumed her to be dead, she had actually survived her own explosion in means she didnt know herself, as it had caused her to lose her memory. Thanks to the care of the spirits from the spiritual realm however, she recovered, living through her days in the forests and in villages, using her new spirit friends to brandish her katana and fight against evil. Walking through her new life however, she always had this itching feeling of things she had wanted to do differently, although she didnt know what, as she had no idea what happened before she woke up in the forest. Although she eventually died of age, sitting against a tree and watching the ocean while feeling the breeze, something she liked to do to calm down from time to time, she didn't pass away peacefully in her mind, wanting to know who she was or what happened to her, as well as having the subconscious feeling of wanting to not have done all those assassinations and gone against her father, regretting every single death.

  • Personality:
    Sakari can be amazingly reckless, more then often resulting in her hurting herself in one way or another. She never really minds this however, trying to not pay too much attention to it no matter how bad the damage, more focused on others even after she breaks some bones, which obviously hurt. She is often up for some fun, and can thus be easily invited to entertaining stuff or for a nice drink. Although she always plays the tough side, she is very ashamed of the fact that she enjoys pets, and will often try to stop someone from doing so, at times even letting out very animal like sounds by accident. She loves to fight, often using her arms legs and the sheathe of her katana more than the actual katana itself, just to have more forms of combat in her attacks, and causing diversity, and unless she knows she can take it easy, she is often extremely focused on the battle in front of her, also making her a bit open to sudden attacks from people she hasnt seen yet.

  • Additional Information: Can be bribed with drinks, becomes very docile if pet for too long

  • CREDITS: Keep this blank, this will show how much credit your character has if it is approved.

RazorDestinyJun 26, 2016 5:20 AM
Jun 26, 2016 5:31 AM
Jun 29, 2016 10:21 PM

Offline
Jul 2011
7302
  • Name (True): Kyra Motts

  • Codename, Nickname: Bronze Dragon Motts/ Motts the Crusader/ Drake

  • Level: 1

  • Age: 15

  • Gender: Female

  • Year/Era of origin: 6XX

  • Earth/World of origin: Earth C

  • Specialization(s): Close Quarters, Tank, Duelist, and Fighting.

  • Appearance: Kyra is a female that's 5ft 6.5inches/1.72 Meters She has short dark brown hair and what she likes to call "A plain face" She has a 'D' cup and a slightly plump bum. Her eyes are a bronze color and she has a partially fit build. On her left eye, she has a scar that goes from the top of her eyebrow down to her cheek bone. In her Dragon armor, her scar glows red and her eyes turn red. Her pupils narrow and her cheeks become scaly.



  • Total Power Points: 12/12

  • Main Power: Way of the Bronze Dragon
    Kyra gets full plate armor that covers her entire body. While this armor is equipped, Kyra can gets additional effects to certain circumstances. She can only use her these abilities while in this armor. Even though she is a bronze dragon, they come from the water dragon family which allows her to breath water. Her natural passive abilities she can use is animal speak and underwater breathing. She can move in the armor like it's skin for her. The armor steadily drains her stamina but since she has so much it does not make much of a difference for her. People with a stamina level equivalent or higher to her can use the armor without the abilities since those correlate with her relationship with the gauntlet. The armor is regenerated from any damage done to it once it is summoned away and resummond. Against other dragons, she gains plus two more levels in her strength.

    Graceful Landing: Kyra does not get hurt from high falls while this armor is on. Instead each 5 meters she fall, the larger the impact she does to the ground. Falling from 5 meters grant a 2 meter circumference of a earth shaking fall and for every 5 meter adds a 3 meter circumference additive to each additional five meters fallen. If she lands on a person they receive double the damage from the fall. If she falls any higher than 5 meters, she has to stay completely immobile for whatever multiple of 5 she fell. Ex: If she fell 20 meters a 14 meter circumference would be made and she would be immobile for 4 post.

    Bronze Dragon Aspect: Each punch or kick has an additional one meter claw effect equivalent to her strength. The claw can be blocked. This effect is passive until her Mana runs out then the effect does not happen. The claw does not start from her fist and stretch out. Instead it will only make a claw slash one meter out meaning there is a section in between the claw and her fist that can be considered a 'safe' zone.

    Water Breathing: Being a bronze dragon she inherently has water breathing. Depending on how much mana she puts into it . She shoots the water out like a cannon in front (sort of like hydro pump in pokemon)

    Jump: Depending on her strength level. Kyra can jump meters in the air with the armor on. She can jump into the air depending on how much strength she puts into it.

  • Stats
  • Total Stat Points Boosters: 3



    • Strength: Lv. 2
    • Endurance: Lv. 2
    • Stamina: Lv. 2
    • Mana: Lv. 1
    • Speed: Lv. 1
    • Perception: Lv. 1
    • Agility: Lv. 1
    • Accuracy: Lv. 1
    • Mana Regeneration: Lv. 1
    • Stamina Recovery: Lv. 1




  • Equipment and Weaponry:
    Bronze Dragon Claw
    (except bronze) This claw allows her to spawn. If she does not have this claw she cannot transform.

  • Skills: Mountain Climbing, Hiking, Survival, Cooking.

  • Biography:


  • Personality:
    http://easydamus.com/lawfulgood.html

    She loves to be good in all aspects of the word. She goes out of her way to fight against evil and anything unjust.

  • Additional Information: Any additional things you may want to add for this character

  • CREDITS: Keep this blank, this will show how much credit your character has if it is approved.

ZenoJul 24, 2016 7:13 PM
Zen💀

I'm level on mal-badges. View my badges.

Jul 8, 2016 5:40 PM
Offline
Oct 2014
552
@Zeno:Since Haruka approved of it i'll approve your character.
Jul 11, 2016 8:15 PM

Offline
Mar 2015
1235
  • Name (True): Lucy Yamamura

  • Alias(Optional): N/A

  • Codename, Nickname: Murdoc

  • Level: 1

  • Age: 24

  • Gender: Female

  • Year/Era of origin: 2016

  • Earth/World of origin: Earth C

  • Specialization(s): Support, Long range, Sniper, Tactics

  • Appearance:


  • Total Power Points: 12/12

  • Main Power: N/A

  • Minor Power: N/A

  • Stats
  • Total Stat Points Boosters: 6



    • Strength: Lv. 1
    • Endurance: Lv. 1
    • Stamina: Lv. 1
    • Mana: Lv. 1
    • Speed: Lv. 1
    • Perception: Lv. 4
    • Agility: Lv. 1
    • Accuracy: Lv. 4
    • Mana Regeneration: Lv. 1
    • Stamina Recovery: Lv. 1




  • Equipment and Weaponry: Lucy carries around a simple 9mm pistol on her at all times, usually hidden inside the coat she wears. And she usually keeps a small notebook and a pen on her. While on missions, she brings along a bolt-action sniper rifle, with a silencer attached and an Earpiece.

  • Skills: Lucy is skilled with long-range fire arms, particularly rifles. She is an incredibly talented artist, and can sketch people and places rather quickly if she's given a description, or has seen said person or place. While it isn't 100% accurate, Lucy can usually tell when someone is lying or not.

  • Biography:

  • Personality: Lucy comes off as lazy, and she frequently seems to be tired, with her eyes almost always nearly shut, with dark circles under them. No one would guess that she could pose any threat, and those that initially meet her tend to wonder how a person like her could be a functioning adult. Despite all her flaws, her Perception makes her infinitely useful. Most of her co-workers have a certain distaste for her due to her disposition and attitude, but none of them deny she gets results. While she has a very laid back and lazy attitude on the outside, when she dedicates to something, she does it 100%.

  • Additional Information: Lucy really likes coffee.

  • CREDITS: Keep this blank, this will show how much credit your character has if it is approved.

MontyMarsJul 11, 2016 8:18 PM
Jul 11, 2016 8:42 PM

Offline
Apr 2013
11855
@MontyMars: I think it's acceptable, since the gun is not special. Don't go abusing it thogh. Approved.
Aug 9, 2016 2:51 PM

Offline
Nov 2013
4867
  • Name (True): William Frankenstein

  • Codename, Nickname: Nuke

  • Level: 1

  • Age: 26

  • Gender: Male

  • Year/Era of origin: Post-Apocaliptic

  • Earth/World of origin: Earth E

  • Specialization(s):

    Close Quarters, Duelist, Fighting

  • Appearance:




  • Total Power Points: 12/12

  • Main Power: N/A


  • Minor Power: (4 Points)

    Radiation Resistance (passive): Since he lived several years in Europe, he was exposed to radiation, not killing him but enhancing is body resistance, giving him an above average Stamina and Endurance against the environment, also making him nearly immune to diseases. His skin was very strong and resistant, he could deflect a small physical hit simply with his skin.


  • Stats
  • Total Stat Points Boosters:



    • Strength: Lv. 3 (4points)
    • Endurance: Lv. 1
    • Stamina: Lv. 2 (2points)
    • Mana: Lv. 1
    • Speed: Lv. 1
    • Perception: Lv. 1
    • Agility: Lv. 2 (2points)
    • Accuracy: Lv. 1
    • Mana Regeneration: Lv. 1
    • Stamina Recovery: Lv. 1




  • Equipment and Weaponry:

    World War III Robotic Suit 2.0: Strenght and Agility enhancement

    Two Prototype Pistols: Small High-Velocity rounds for suppressing fire.
    Appearance: On the Armor Picture

    Two Combat Knifes:Agility, Fast Combat


    Two Machetes: Strong Destructive Combat, nano tecnology, nearly unbracable


  • Skills:

    - Very strong Melee Combat
    - Survival (bad weather, camping, etc)
    - High Resistance to diseases
    - Scavenge
    - Thief


  • Biography:
    William, a former special agent, working for the American side, worked as a spy in Europe during the War between the US and SU. He was left behind once the soviets dropped nuclear bombs in Central Europe, making Americans leaving Europeans Soldiers behind to their death. William was able to survive to the nuclear radiations, wich made him even strong than a normal human. With this, he was able to assault, alone, several bases around Europe from both sides. He stole a huge variate of prototypes and projects, wich made him even stronger. With this the Armageddon came to the world since he was already adapted to it, he easy for him to survive it since Europe was already left behind. He is now a Mercenary, doing jobs for various European Settlements of survivors since he was one of the only humans that was able to survive and keep some of the tecnology.
    He forgot the US and lived by himself, from settlement to settlement. Until now, that he was called to do a different kind of job.

  • Personality:

    - Serius
    - Merciless
    - Reserved
    - Greedy
    - Respectful

  • Additional Information: He uses his armor unless he is in some sort of house. But when talking to others he doesn't have the helmet on.
  • CREDITS:

Aug 9, 2016 6:58 PM

Offline
Apr 2013
11855
Aug 18, 2016 3:18 AM

Offline
Dec 2011
3611
@Canaas
If it's still of importance, the character has been updated.
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