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Jul 17, 2021 4:36 PM
#51
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 100 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| 0 || - Gils: 100 STATUS CONDITION offense ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=3 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 2/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {2x 12/[1.52 x 1 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 5/5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/2) = 6 TotalEvasionRate= ceiling {(A-EV strength + S-EV strength + C-EV strength)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade Gale Harness Max HP=47 || CurrentHP=47 || Physical Evasion=6 || Magic Evasion=6 TotalActionEffect=7 || 2% chance for Treant Snake to evade (Roll 62 (>2) --> hits) CONVERSATION |
removed-userJun 3, 2022 7:14 PM
Jul 19, 2021 10:56 AM
#52
✶✶TREANT SNAKE✶✶ [m=30] DESCRIPTION This elongated, legless, carnivorous Nethecite was originally a reptile, specifically part of the order of squamata the largest order of reptile, and was then genetically modified due to astral leakage. The existence of Treant snake is quite common around Sangkhar border. Just like the characteristic of the ancient snake, Treant snake has extraordinary detection mechanism, that is, by resting their jaw on the surface, they are capable of detecting vibrations on the angstrom scale. Along with the technique of disguising themselves within the forestry greenery, these Nethecites often have high probability of success for launching ambushes into their selected targets. STATISTICS Nethecite Rank: D Level = 2 baseHP=12 Astral energy=12 baseStrength= - baseIntelligence= 7 baseC-EV= 10/10 NETHECITE ABILITY Sudden Stroke Base effect=3 || Debuff: Poison Detail: Catapult a sudden poisonous bite into the target with a very high probability of success ACTIVE SKILL - ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{10 + 10/10 x 1/0.2} = 24 maxAE = ceiling{baseHP + base HP/10 x Level/m} = ceiling{10 + 10/10 x Level/0.2} = 24 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/m} = ceiling{5 + 5/5 x 1/2} = 9 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/4) = 11 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/2) = 12 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {3x 9/[0.62 x 2+ 1.38] x 1x 1)} = 11 No accessory, AccessoryModifier = 0 TotalActionEffect= 11 || Debuff: Poison Calculation Enemy EV (^Enemy^) Artas don't wear shield and accessory Artas' C-EV: 5/5 C-EV physical = ceiling (base physical evasion + base physical evasion/5 x level /2) = ceiling {5+ 5/5 x 1/2} = 6 C-EV magic = ceiling (base magic evasion + base magic evasion/5 x level /4) = ceiling {5+ 5/5 x 1/4} = 6 TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0 + 0 + 6)/300 x 100%} = 2% chance to evade magic attack. MaxHP=24|| CurrentHP=24 - 7 - 7 - 7 = 4 (Don't forget weapon modifiers next time, I added them into the damage this time!) MaxAE=24 || CurrentAE= 21-3 = 18 Physical Evasion = 11 || Magic Evasion = 12 TotalActionEffect= 11, Debuff=Poison to Artas || 2 % chance for Artas to evade [Role dice] --> Rolled 44 --> hit. CONVERSATION SSSssssshhhhhhhHHHH!!! The snake wanted to finish the smaller looking one first, but it had fight in it, cutting the snake with it's blade and prompting it to let go. The slightly bigger one that woke up also shot it, getting heavily injured. To add salt to the wound, the snake received another slash of a blade. It didn't like what happened.. Slithering down, the snake disappeared in the darkness of the night and forest for a few seconds, only to lunge out towards the one that shot it, biting and injecting poison into their veins. |
Jul 19, 2021 11:00 AM
#53
Fangs Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fangs || AGE: 23 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 100 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Broad sword (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion x1 || - Gils: 100 STATUS CONDITION POISON (1 turn left; -3 per turn) ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Shatter Strike BASE EFFECT TECHNIQUE: Base effect=3 DETAILS TECHNIQUE: Shatter Strike:Used by turning the sword sideways and striking opponent with the flat side of the sword, works best aiming for joints or neck. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {3x 12/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 10/10 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (10 + 10/5 x 2/4) = 11 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (10 + 10/5 x 2/2) = 12 TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 11)/300 x 100%} =4% chance to evade Ability Max HP=47 || CurrentHP=30 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || 4% chance for Enemy to evade [Role dice] --> Rolled --> CONVERSATION (A half asleep Fangs crawels up to Garbrant and tries to figure out where the snake is) Where's that slime ball?! |
PhileassonJul 19, 2021 1:29 PM
Jul 19, 2021 12:29 PM
#54
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 100 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| 0 || - Gils: 100 STATUS CONDITION - ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=3 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 2/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {2x 12/[1.52 x 1 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 5/5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/2) = 6 TotalEvasionRate= ceiling {(A-EV strength + S-EV strength + C-EV strength)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade Gale Harness Max HP=47 || CurrentHP=47 || Physical Evasion=6 || Magic Evasion=6 TotalActionEffect=7 || 2% chance for Treant Snake to evade (Roll 12 (>2) --> hits) CONVERSATION |
removed-userJun 3, 2022 7:14 PM
Jul 19, 2021 2:24 PM
#55
EXPERIENCE POINTS For experience points gained from Damaging per enemy: TotalEXP= CurrentEXP + max{(TargetLevel-YourLevel), 1/max{(YourLevel-TargetLevel),1}} x m where m vary between the type of enemy Here, m=30 TotalEXP Gained = max{(2-2, 1/max{(2-2),1} x 30 = +30 Artas Arcus TotalEXP = 100 + 30 = 130 Fangs TotalEXP = 100 + 30 = 130 Garbrant Serdrin TotalEXP = 100 + 30 = 130 Edits have been made to your RP Templates and Character Trackers. Please @ me if I missed anything |
Discount66Jul 19, 2021 2:30 PM
Jul 19, 2021 6:51 PM
#56
Fangs Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fangs || AGE: 23 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Broad sword (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion x1 || - Gils: 100 STATUS CONDITION POISON (1 turn left; -3 per turn) ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Shatter Strike BASE EFFECT TECHNIQUE: Base effect=3 DETAILS TECHNIQUE: Shatter Strike:Used by turning the sword sideways and striking opponent with the flat side of the sword, works best aiming for joints or neck. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {3x 12/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 10/10 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (10 + 10/5 x 2/4) = 11 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (10 + 10/5 x 2/2) = 12 TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 11)/300 x 100%} =4% chance to evade Ability Max HP=47 || CurrentHP=30 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || 4% chance for Enemy to evade [Role dice] --> Rolled --> CONVERSATION (With the snake gone the three warriors finally settle down for the remainder of the night, Garbrant takes the last fire watch, he feels something tapping on his back) Garbrant? Garbrant, you awake?? Do i drink this potion or pour it on my hand?? (Fangs swings the bottle of potion around while slurring and obviously high from the snake venom) |
Jul 20, 2021 6:28 AM
#57
Artas Arcus Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Artas Arcus || AGE: 22 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Wasp (Shortbow) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion, Snake Skin, badly stored poison || - Gils: 200 STATUS CONDITION POISON ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Lions´s Breath BASE EFFECT OF YOUR TECHNIQUE: Base effect=3 DETAILS OF YOUR TECHNIQUE: Lions´s Breath:Control your breath and gain steadier and more precise Aim. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {3x 13/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 10/10 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (10 + 10/5 x 1/4) = 11 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (10 + 10/5 x 1/2) = 12 TotalEvasionRate= ceiling {(A-EV physical + S-EV physical + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =4% chance to evade Ability Max HP=47 || CurrentHP=33 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || % chance for Enemy to evade [Role dice] --> rolled --> CONVERSATION After Artas shot the snake and Garbrant got a good hit on it the snake disappeared in the darkness. Artas used this chance to jump to the ground and to join the other two on the ground. Unexpectedly the snake was back pretty fast managed to lunge at Artas and bite him. He tried his best shaking the snake off and before it could get in another bit Garbrant managed to get the finishing hit. Artas could feel the poison in his veins and began to shake. In his youth he has already been bitten once from a pretty harmless snake with a still unpleasant venom and from his experience he knew what to do if no antivenom was available. He quickly ran to his equipment, grabbed some bandages, and started to suck on his wound to get rid of as much venom as possible. After that he cleaned it up with some clear water and bandaged it up. A few minutes later, still feeling the rest of the venom pulsing through his veins Artas moved a bit away from camp puking his heart out. It would take a bit off time until he would feel better, sleeping for the rest of the night wasnt really an option. Seeing that Fangs approaches Garbrant for some help, Artas grabs some more bandages and clean water and offers them to Garbrant to use them on Fangs, hoping that he knew how to treat such a wound. After that Artas would drink up a small bottle of water, take a knife and approach the now dead snake. Using the bottle he would try to squeeze out some of the venom from the snake begin skinning the snake, hoping he could get a good price from the snake skin. |
PhileassonJul 20, 2021 8:17 AM
Jul 20, 2021 8:24 AM
#58
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| 0 || - Gils: 100 STATUS CONDITION - ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=3 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED - CONVERSATION |
removed-userJun 3, 2022 7:15 PM
Jul 21, 2021 10:30 AM
#59
Artas Arcus Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Artas Arcus || AGE: 22 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Wasp (Shortbow) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion, Snake Skin, badly stored poison || - Gils: 200 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Lions´s Breath BASE EFFECT OF YOUR TECHNIQUE: Base effect=3 DETAILS OF YOUR TECHNIQUE: Lions´s Breath:Control your breath and gain steadier and more precise Aim. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {3x 13/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 10/10 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (10 + 10/5 x 1/4) = 11 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (10 + 10/5 x 1/2) = 12 TotalEvasionRate= ceiling {(A-EV physical + S-EV physical + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =4% chance to evade Ability Max HP=47 || CurrentHP=47 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || % chance for Enemy to evade [Role dice] --> rolled --> CONVERSATION After resting a bit more, eating breakfast and preparing the snake meat for later, Garbrant made the good point that it was time to leave. Leaving him to get rid of the evidence that they were here, Artas would pick up his own things, pack up his tent and fill up everyones water bottles at the nearby river. When they are on the way Artas would still be kinda sleepy from the sudden wake up call and not enough sleep. Here and there a yawn could be heard from him. |
Jul 21, 2021 10:39 AM
#60
DigiCat said: Fangs Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fangs || AGE: 23 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Broad sword (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion x1 || - Gils: 100 STATUS CONDITION POISON (1 turn left; -3 per turn) ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Shatter Strike BASE EFFECT TECHNIQUE: Base effect=3 DETAILS TECHNIQUE: Shatter Strike:Used by turning the sword sideways and striking opponent with the flat side of the sword, works best aiming for joints or neck. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {3x 12/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 10/10 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (10 + 10/5 x 2/4) = 11 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (10 + 10/5 x 2/2) = 12 TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 11)/300 x 100%} =4% chance to evade Ability Max HP=47 || CurrentHP=30 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || 4% chance for Enemy to evade [Role dice] --> Rolled --> CONVERSATION (Still intoxicated from the snake venom, Fangs grabs a piece of the snake meat meant for later and quickly roast it on the remaining fire. Once cooked, she spins around laughing hysterically) HAHAHAHAHAHAH!!!!! 🎵Revenge🎵Revenge🎵Revenge🎵 This is what you get for trying to eat me!! (She then procedes to take a massive bite out of the snake meat) |
Jul 21, 2021 10:52 AM
#61
INTERMISSION The three Timerus warriors continue their journey into central region of North Sangkhar. After walking awhile, a surrounding nature present to them an environment covered with thick plants and tall trees near the river. This place is the central region of North Sangkhar and might be the potential camp site as Shensi described. |
Jul 21, 2021 12:15 PM
#62
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| 0 || - Gils: 100 STATUS CONDITION - ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=3 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED - CONVERSATION |
removed-userJun 3, 2022 7:15 PM
Jul 21, 2021 2:56 PM
#63
Phileasson said: Artas Arcus Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Artas Arcus || AGE: 22 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Wasp (Shortbow) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion, Snake Skin, badly stored poison || - Gils: 200 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Lions´s Breath BASE EFFECT OF YOUR TECHNIQUE: Base effect=3 DETAILS OF YOUR TECHNIQUE: Lions´s Breath:Control your breath and gain steadier and more precise Aim. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {3x 13/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 10/10 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (10 + 10/5 x 1/4) = 11 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (10 + 10/5 x 1/2) = 12 TotalEvasionRate= ceiling {(A-EV physical + S-EV physical + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =4% chance to evade Ability Max HP=47 || CurrentHP=47 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || % chance for Enemy to evade [Role dice] --> rolled --> CONVERSATION "Yeah yeah, you do your spirit stuff or whatever." Artas gives Fangs a little karate chop on her head. "And you pull yourself now together, the effects of the venom should be gone by now. We heard from our good king that this place might be dangerous, so be alert now. As soon as Garbrant is finished with whatever hes doing we explore this place." Artas leans at the nearest tree and waits, bow ready in hand. No clue what Garbrant is doing but it seems important to him, since there is no rush no need to interrupt him. |
Jul 21, 2021 5:19 PM
#64
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| 0 || - Gils: 100 STATUS CONDITION - ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=3 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED - CONVERSATION |
removed-userJun 3, 2022 7:15 PM
Jul 22, 2021 1:39 AM
#65
INTERMISSION Soon the three warriors would notice, that a huge Nethecite is walking slow around this territory alone. He seems in the mid of enjoying the scenery around the forest, but his mood might be unpredictable. The three warriors should recall, from Shensi's advices, that once the potential camp site for the war is located, they must put a sign or a mark for the scout to easily locate that position of that potential camp site, and they must also secure the perimeter to ensure that its safe for the scouts to later build tents around it. So should they kill the bear? |
philtecturophyJul 22, 2021 4:07 AM
Jul 22, 2021 1:41 AM
#66
✶✶NANOOK✶✶ [m=40] DESCRIPTION Nanook is a genetically modified caniform, or doglike carnivorans. The term Nanook was named by Timerus, which was derived from Inuit religion: "master of bears". Nanook could stand in both feet, and his posture would resemble the masculinity of the ancient men. The ancient Inuit believed that Nanook was powerful and mighty, and they thought that he was "almost man". These days the existence of men are almost absent, if not totally absent, and therefore perhaps, other than Timerus population, Nanook would best resemble the strength of the ancient warriors of men. Nanook mostly dwell around the Northern and West territory of Sangkhar Border, although they may prefer higher elevation spots for avoiding any confrontation with Bob Woolly. STATISTICS Nethecite Rank: D HP=35 Astral energy=-- Strength=15 Intelligence=-- C-EV=5/5 NETHECITE ABILITY Bear claw Base effect=3 Detail: Use its claw to tear out the flesh of the target ACTIVE SKILL - ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{35 + 35/10 x 1/0.15} = 59 Strength= ceiling{base Strength+ base Strength/5 x Level/m} = ceiling{15 + 15/5 x 1/1.5} = 17 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48])} = ceiling {3x 17/[1.52 x Level + 4.48])} = 9 No accessory, AccessoryModifier = 0 TotalActionEffect= 9 Calculation Enemy EV (^Enemy^) - Enemy' C-EV: -/- C-EV physical = ceiling (base physical evasion + base physical evasion/5 x level /2) = ceiling {5+ 5/5 x 1/2} = - C-EV magic = ceiling (base magic evasion + base magic evasion/5 x level /4) = ceiling {5+ 5/5 x 1/4} = - TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0 + 0 + 6)/300 x 100%} =-% chance to evade magic attack. MaxHP=59 || CurrentHP=59 Physical Evasion = 6 || Magic Evasion = 6 TotalActionEffect= 9, - || - % chance for -to evade [Role dice] --> Rolled ---> hit. CONVERSATION A tall and fat master of bear is walking around the bushes under the trees. He approaches the river, and his head is getting closed to the water, he wants to quench his thirst with that delicious fresh cold water from the flowing river. It seems this territory, which can become a potential camp site for the war, is the home territory of this master of bear, Nanook. After he drinks, he ROARSSS!! GRRAAOOOWWRR!!! Birds and insects around the trees fly away!! knowing that the king of this territory is in a bad mood!! |
philtecturophyJul 22, 2021 1:49 AM
Jul 22, 2021 4:04 AM
#67
Fangs Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fangs || AGE: 23 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Broad sword (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion x1 || - Gils: 100 STATUS CONDITION POISON (1 turn left; -3 per turn) ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Shatter Strike BASE EFFECT TECHNIQUE: Base effect=3 DETAILS TECHNIQUE: Shatter Strike:Used by turning the sword sideways and striking opponent with the flat side of the sword, works best aiming for joints or neck. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {3x 12/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 10/10 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (10 + 10/5 x 2/4) = 11 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (10 + 10/5 x 2/2) = 12 TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 11)/300 x 100%} =4% chance to evade Ability Max HP=47 || CurrentHP=30 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || 4% chance for Enemy to evade [Role dice] --> Rolled --> CONVERSATION Shhhh (Fangs signals to Artas and Garbrant to keep quite and points at the majestic beast taking a drink at the river) (Whispering) We'd better set up camp further up, this territory belongs to that nanook (Fangs looks at the gigantic bear in awe) |
Jul 22, 2021 8:20 AM
#68
Artas Arcus Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Artas Arcus || AGE: 22 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Wasp (Shortbow) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion, Snake Skin, badly stored poison || - Gils: 200 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Lions´s Breath BASE EFFECT OF YOUR TECHNIQUE: Base effect=3 DETAILS OF YOUR TECHNIQUE: Lions´s Breath:Control your breath and gain steadier and more precise Aim. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {3x 13/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 10/10 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (10 + 10/5 x 1/4) = 11 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (10 + 10/5 x 1/2) = 12 TotalEvasionRate= ceiling {(A-EV physical + S-EV physical + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =4% chance to evade Ability Max HP=47 || CurrentHP=47 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || % chance for Enemy to evade [Role dice] --> rolled --> CONVERSATION Hiding in the bushes Artas whispers back: "We dont know how big his territory is. Our job is to get rid of every nethecite that could be dangerous. I think we should ambush him while we can." |
Jul 22, 2021 8:27 AM
#69
Fangs Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fangs || AGE: 23 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Broad sword (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion x1 || - Gils: 100 STATUS CONDITION POISON (1 turn left; -3 per turn) ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Shatter Strike BASE EFFECT TECHNIQUE: Base effect=3 DETAILS TECHNIQUE: Shatter Strike:Used by turning the sword sideways and striking opponent with the flat side of the sword, works best aiming for joints or neck. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {3x 12/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 10/10 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (10 + 10/5 x 2/4) = 11 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (10 + 10/5 x 2/2) = 12 TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 11)/300 x 100%} =4% chance to evade Ability Max HP=47 || CurrentHP=30 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || 4% chance for Enemy to evade [Role dice] --> Rolled --> CONVERSATION (Fangs grabs Artas by the horns) If you attack that bear, i'll shove that bow of yours up you know where C'mon, lets keep moving, the gates not that further up We're not short on food and the creature's just minding it's own buisness, attacking it now would be senseless |
Jul 22, 2021 8:42 AM
#70
Artas Arcus Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Artas Arcus || AGE: 22 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Wasp (Shortbow) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion, Snake Skin, badly stored poison || - Gils: 200 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Lions´s Breath BASE EFFECT OF YOUR TECHNIQUE: Base effect=3 DETAILS OF YOUR TECHNIQUE: Lions´s Breath:Control your breath and gain steadier and more precise Aim. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {3x 13/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 10/10 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (10 + 10/5 x 1/4) = 11 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (10 + 10/5 x 1/2) = 12 TotalEvasionRate= ceiling {(A-EV physical + S-EV physical + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =4% chance to evade Ability Max HP=47 || CurrentHP=47 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || % chance for Enemy to evade [Role dice] --> rolled --> CONVERSATION "Of course I wont attack him until I hear what garbrant has to say. My point is just, we dont know if we may find a better camp site than this and if we come back later we might not have a better oportunity to attack. The other possible campsites might also be in his territory. But if both of you are against this we can move on." |
Jul 22, 2021 8:55 AM
#71
Fangs Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fangs || AGE: 23 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Broad sword (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion x1 || - Gils: 100 STATUS CONDITION POISON (1 turn left; -3 per turn) ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Shatter Strike BASE EFFECT TECHNIQUE: Base effect=3 DETAILS TECHNIQUE: Shatter Strike:Used by turning the sword sideways and striking opponent with the flat side of the sword, works best aiming for joints or neck. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {3x 12/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 10/10 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (10 + 10/5 x 2/4) = 11 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (10 + 10/5 x 2/2) = 12 TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 11)/300 x 100%} =4% chance to evade Ability Max HP=47 || CurrentHP=30 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || 4% chance for Enemy to evade [Role dice] --> Rolled --> CONVERSATION (Fangs stares deep into Garbrant's eyes waiting for his answer, behind her mennacing gaze though her eyes are almost pleading, as if she were a little girl not wanting to let go of her pet) |
Jul 22, 2021 9:51 AM
#72
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| 0 || - Gils: 100 STATUS CONDITION - ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=3 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED - CONVERSATION |
removed-userJun 3, 2022 7:15 PM
Jul 22, 2021 12:30 PM
#73
Artas Arcus Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Artas Arcus || AGE: 22 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Wasp (Shortbow) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion, Snake Skin, badly stored poison || - Gils: 200 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Lions´s Breath BASE EFFECT OF YOUR TECHNIQUE: Base effect=3 DETAILS OF YOUR TECHNIQUE: Lions´s Breath:Control your breath and gain steadier and more precise Aim. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {3x 13/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 10/10 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (10 + 10/5 x 1/4) = 11 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (10 + 10/5 x 1/2) = 12 TotalEvasionRate= ceiling {(A-EV physical + S-EV physical + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =4% chance to evade Ability Max HP=47 || CurrentHP=47 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || % chance for Enemy to evade [Role dice] --> rolled --> CONVERSATION "We cant forget that the camp will need a source of clear water, so if were going to the hills then we shoul look out for a lake or another river. If you have an idea for another campsite lets check it out." |
Jul 22, 2021 2:51 PM
#74
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| 0 || - Gils: 100 STATUS CONDITION - ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=3 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED - CONVERSATION |
removed-userJun 3, 2022 7:15 PM
Jul 23, 2021 4:48 PM
#75
Artas Arcus Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Artas Arcus || AGE: 22 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Wasp (Shortbow) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion, Snake Skin, badly stored poison || - Gils: 200 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Lions´s Breath BASE EFFECT OF YOUR TECHNIQUE: Base effect=3 DETAILS OF YOUR TECHNIQUE: Lions´s Breath:Control your breath and gain steadier and more precise Aim. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {3x 13/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 10/10 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (10 + 10/5 x 1/4) = 11 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (10 + 10/5 x 1/2) = 12 TotalEvasionRate= ceiling {(A-EV physical + S-EV physical + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} = 4% chance to evade Ability Max HP=47 || CurrentHP=47 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || % chance for Enemy to evade [Role dice] --> rolled --> CONVERSATION Artas looks really perplexed first at Garbrant than at Fangs and then tries to look back to Garbrant, who is already running towards the bear. Artas to Fangs, not moving an inch. "Well, I wont yell after him, dont want to attract the attention of the bear .... but did he really already use up all his water? Atleast I filled up mine just this morning before we moved out ... and why does he want to fill it up here? We couldve just gone the way we came for a minute. Weve been close to the river the whole time, there a lot of safer places ..." Artas facepalms. "If you want to help him with this Fangs, be my guest, I wont risk my life for water, especially since im not the best in close combat." Artas leans on a tree near him, holding the water canteen to see if shes willing to take the risk. |
Jul 23, 2021 5:08 PM
#76
DigiCat said: Fangs Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fangs || AGE: 23 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Broad sword (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion x1 || - Gils: 100 STATUS CONDITION POISON (1 turn left; -3 per turn) ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Shatter Strike BASE EFFECT TECHNIQUE: Base effect=3 DETAILS TECHNIQUE: Shatter Strike:Used by turning the sword sideways and striking opponent with the flat side of the sword, works best aiming for joints or neck. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {3x 12/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 10/10 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (10 + 10/5 x 2/4) = 11 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (10 + 10/5 x 2/2) = 12 TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 11)/300 x 100%} =4% chance to evade Ability Max HP=47 || CurrentHP=30 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || 4% chance for Enemy to evade [Role dice] --> Rolled --> CONVERSATION (Fangs put's her hand over Garbrant's mouth and grabs his water bottle, if Gabrant allowed her to take the bottle, she would directly heads to the river, keeping her head down and making sure not to make eye contact with the nanook. If everything is according to Fangs's plan, she should be able to fills up the bottle with water without disturbing Nanook. As Fangs might know, Nanook is territorial, so this is a risky thing to do, and she would hope, while filling the water, everything will be okay. |
DigiCatJul 24, 2021 2:49 AM
Jul 24, 2021 5:09 AM
#77
✶✶NANOOK✶✶ [m=40] DESCRIPTION Nanook is a genetically modified caniform, or doglike carnivorans. The term Nanook was named by Timerus, which was derived from Inuit religion: "master of bears". Nanook could stand in both feet, and his posture would resemble the masculinity of the ancient men. The ancient Inuit believed that Nanook was powerful and mighty, and they thought that he was "almost man". These days the existence of men are almost absent, if not totally absent, and therefore perhaps, other than Timerus population, Nanook would best resemble the strength of the ancient warriors of men. Nanook mostly dwell around the Northern and West territory of Sangkhar Border, although they may prefer higher elevation spots for avoiding any confrontation with Bob Woolly. STATISTICS Nethecite Rank: D HP=35 Astral energy=-- Strength=15 Intelligence=-- C-EV=5/5 NETHECITE ABILITY Bear claw Base effect=4 Detail: Use its claw to tear out the flesh of the target ACTIVE SKILL - ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{35 + 35/10 x 2/0.15} = 82 Strength= ceiling{base Strength+ base Strength/5 x Level/m} = ceiling{15 + 15/5 x 2/1.5} = 19 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48])} = ceiling {4 x 19/[1.52 x 2 + 4.48])} = 11 No accessory, AccessoryModifier = 0 TotalActionEffect= 11 Calculation Enemy EV (^Enemy^) - Enemy' C-EV: -/- C-EV physical = ceiling (base physical evasion + base physical evasion/5 x level /2) = ceiling {5+ 5/5 x 3/2} = - C-EV magic = ceiling (base magic evasion + base magic evasion/5 x level /4) = ceiling {5+ 5/5 x 1/4} = - TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0 + 0 + 6)/300 x 100%} =-% chance to evade magic attack. MaxHP=82 || CurrentHP=82 Physical Evasion = 6 || Magic Evasion = 6 TotalActionEffect= 11 to Fangs || 2% chance for to evade [Role dice] --> Rolled 29 ---> hit. CONVERSATION Already in a bad mood, it suddenly heard something. Some yodelling noise, which made it look in Garbrant's direction. After that, a smaller, less masculine Timerus came towards it's water source. A challenge to the king of this area? Nanook roared, "GRRRROAAAAAAAARRR", who dares enter it's territory, especially while it's in a bad mood. Even before Fangs could get closer to the river, Nanook already took off, swiping it's giant claw at Fangs. Even if Fangs did not get Garbrant's water bottle, the Nanook would notice Garbrant instead, who was deliberately trying to get it's attention. And he would've gotten it. |
Discount66Jul 24, 2021 5:28 AM
Jul 24, 2021 7:02 AM
#78
Fangs Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fangs || AGE: 23 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Broad sword (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion x1 || - Gils: 100 STATUS CONDITION POISON (1 turn left; -3 per turn) ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Shatter Strike BASE EFFECT TECHNIQUE: Base effect=3 DETAILS TECHNIQUE: Shatter Strike:Used by turning the sword sideways and striking opponent with the flat side of the sword, works best aiming for joints or neck. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {3x 12/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 10/10 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (10 + 10/5 x 2/4) = 11 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (10 + 10/5 x 2/2) = 12 TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 11)/300 x 100%} =4% chance to evade Ability Max HP=47 || CurrentHP=36 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || 4% chance for Enemy to evade [Role dice] --> Rolled --> CONVERSATION (Fangs calmly blocks the Nanook's claws with her sword, with one hand free, she take out a leftover piece of snake meat and puts it on the ground near the Nanook) C'mon big guy, take the food and excuse my imbecillic friend for bothering you (Fangs never looks the Nanook directly in it's eyes, not challenging it's dominance) |
DigiCatJul 24, 2021 8:45 AM
Jul 24, 2021 9:11 AM
#79
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 100 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| 0 || - Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=3 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 2/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {2x 12/[1.52 x 1 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 5/5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/2) = 6 TotalEvasionRate= ceiling {(A-EV strength + S-EV strength + C-EV strength)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade Gale Harness Max HP=47 || CurrentHP=47 || Physical Evasion=6 || Magic Evasion=6 TotalActionEffect=7 || 2% chance for Nanook to evade (Roll 5 (>2) --> hits) CONVERSATION |
removed-userJun 3, 2022 7:16 PM
Jul 24, 2021 9:15 AM
#80
DigiCat said: Fangs Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fangs || AGE: 23 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Broad sword (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion x1 || - Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Shatter Strike BASE EFFECT TECHNIQUE: Base effect=3 DETAILS TECHNIQUE: Shatter Strike:Used by turning the sword sideways and striking opponent with the flat side of the sword, works best aiming for joints or neck. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {3x 12/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 10/10 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (10 + 10/5 x 2/4) = 11 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (10 + 10/5 x 2/2) = 12 TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 11)/300 x 100%} =4% chance to evade Ability Max HP=47 || CurrentHP=36 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || 4% chance for Enemy to evade [Role dice] --> Rolled --> CONVERSATION (Fangs blocks Garbrant's blade with her own, her eyes full of fury) |
PhileassonJul 24, 2021 9:26 AM
Jul 24, 2021 9:38 AM
#81
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 100 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| 0 || - Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=3 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 2/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {2x 12/[1.52 x 1 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 5/5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/2) = 6 TotalEvasionRate= ceiling {(A-EV strength + S-EV strength + C-EV strength)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade Gale Harness Max HP=47 || CurrentHP=47 || Physical Evasion=6 || Magic Evasion=6 TotalActionEffect=7 || 2% chance for - to evade (Roll - (>-) --> hits) CONVERSATION |
removed-userJun 3, 2022 7:16 PM
Jul 24, 2021 11:43 AM
#82
✶✶NANOOK✶✶ [m=40] DESCRIPTION Nanook is a genetically modified caniform, or doglike carnivorans. The term Nanook was named by Timerus, which was derived from Inuit religion: "master of bears". Nanook could stand in both feet, and his posture would resemble the masculinity of the ancient men. The ancient Inuit believed that Nanook was powerful and mighty, and they thought that he was "almost man". These days the existence of men are almost absent, if not totally absent, and therefore perhaps, other than Timerus population, Nanook would best resemble the strength of the ancient warriors of men. Nanook mostly dwell around the Northern and West territory of Sangkhar Border, although they may prefer higher elevation spots for avoiding any confrontation with Bob Woolly. STATISTICS Nethecite Rank: D HP=35 Astral energy=-- Strength=15 Intelligence=-- C-EV=5/5 NETHECITE ABILITY Bear claw Base effect=4 Detail: Use its claw to tear out the flesh of the target ACTIVE SKILL - ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{35 + 35/10 x 2/0.15} = 82 Strength= ceiling{base Strength+ base Strength/5 x Level/m} = ceiling{15 + 15/5 x 2/1.5} = 19 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48])} = ceiling {4 x 19/[1.52 x 2 + 4.48])} = 11 No accessory, AccessoryModifier = 0 TotalActionEffect= 11 Calculation Enemy EV (^Enemy^) - Enemy' C-EV: -/- C-EV physical = ceiling (base physical evasion + base physical evasion/5 x level /2) = ceiling {5+ 5/5 x 3/2} = - C-EV magic = ceiling (base magic evasion + base magic evasion/5 x level /4) = ceiling {5+ 5/5 x 1/4} = - TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0 + 0 + 6)/300 x 100%} =-% chance to evade magic attack. MaxHP=82 || CurrentHP=82 Physical Evasion = 6 || Magic Evasion = 6 TotalActionEffect= 11 to Garbrant || 2% chance for to evade [Role dice] --> Rolled 42 ---> hit. CONVERSATION Nanook's attack was blocked by the small being, who then proceeded to put down a piece of snake meat for it. As if mocking it for being unable to hunt on its own. Nanook's snout pulled back, it's teeth being bared. It growled. "GGGGRRRRRRRR...", it couldn't understand what they were saying. Never got educated in speech after all. While it noticed that they had a bit of a comeraderie falling out, seeing the one who blocked it's attack blocking the bigger one's attack for it, it did not care. They were trespassing into it's home. Slightly confused by what happened, the Nanook quickly returned to it's order of business when the two started moving away. "GRRRROAAAAAAARR", a roar sounded from it's mouth. Prey? Thinking they could run from the king of this area? After trespassing and stealing it's water? Not today. Nanook rushed after the two walking away, swiping at the bigger one. It had to assert it's dominance towards another male. |
Jul 24, 2021 12:00 PM
#83
Fangs Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fangs || AGE: 23 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Broad sword (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion x1 || - Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Shatter Strike BASE EFFECT TECHNIQUE: Base effect=3 DETAILS TECHNIQUE: Shatter Strike:Used by turning the sword sideways and striking opponent with the flat side of the sword, works best aiming for joints or neck. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {3x 12/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 10/10 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (10 + 10/5 x 2/4) = 11 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (10 + 10/5 x 2/2) = 12 TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 11)/300 x 100%} =4% chance to evade Ability Max HP=47 || CurrentHP=36 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || 4% chance for Enemy to evade [Role dice] --> Rolled --> CONVERSATION (Fangs jumps onto the nanook's back, determind to stop the attack without killing the beast) You really are a stubburn one, aren't you? i'm surprised you don't get along better with my hard headed friend Don't you get it? I'm not gonna hurt you! (Fangs puts her hand on the bears snout and stats petting it while imitating the call of a female nanook) |
Jul 24, 2021 12:07 PM
#84
Artas Arcus Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Artas Arcus || AGE: 22 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Wasp (Shortbow) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion, Snake Skin, badly stored poison || - Gils: 200 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Lions´s Breath BASE EFFECT OF YOUR TECHNIQUE: Base effect=3 DETAILS OF YOUR TECHNIQUE: Lions´s Breath:Control your breath and gain steadier and more precise Aim. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {3x 13/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 6/6 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (6 + 6/5 x 1/4) = 7 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (6 + 6/5 x 1/2) = 7 TotalEvasionRate= ceiling {(A-EV physical + S-EV physical + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 7)/300 x 100%} = 3% chance to evade Ability Max HP=47 || CurrentHP=47 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || 3% chance for Enemy to evade [Role dice] --> rolled 96 --> hit CONVERSATION thinking = cursive Watching the scenery play out Artas has the feeling that the situation is getting out of hand. The Nanook doesnt seem to be willing to back off. While they try to calm the bear down Artas already is sneaking a bit closer to be in a good shooting position in case the situation really escalates. As soon as both of them start going back and the bear is getting even more agitated and attacks, Artas isnt delaying anymore and starts to shoot at the bear out of the bushes. Told you it was a bad idea |
Jul 24, 2021 12:58 PM
#85
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 100 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| 0 || - Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=3 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 2/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {2x 12/[1.52 x 1 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 5/5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/2) = 6 TotalEvasionRate= ceiling {(A-EV strength + S-EV strength + C-EV strength)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade Gale Harness Max HP=47 || CurrentHP=36 || Physical Evasion=6 || Magic Evasion=6 TotalActionEffect=7 || 3% chance for Nanook to evade (Roll 68 (>3) --> hits) CONVERSATION |
removed-userJun 3, 2022 7:16 PM
Jul 24, 2021 1:11 PM
#86
✶✶NANOOK✶✶ [m=40] DESCRIPTION Nanook is a genetically modified caniform, or doglike carnivorans. The term Nanook was named by Timerus, which was derived from Inuit religion: "master of bears". Nanook could stand in both feet, and his posture would resemble the masculinity of the ancient men. The ancient Inuit believed that Nanook was powerful and mighty, and they thought that he was "almost man". These days the existence of men are almost absent, if not totally absent, and therefore perhaps, other than Timerus population, Nanook would best resemble the strength of the ancient warriors of men. Nanook mostly dwell around the Northern and West territory of Sangkhar Border, although they may prefer higher elevation spots for avoiding any confrontation with Bob Woolly. STATISTICS Nethecite Rank: D HP=35 Astral energy=-- Strength=15 Intelligence=-- C-EV=5/5 NETHECITE ABILITY Bear claw Base effect=4 Detail: Use its claw to tear out the flesh of the target ACTIVE SKILL - ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{35 + 35/10 x 2/0.15} = 82 Strength= ceiling{base Strength+ base Strength/5 x Level/m} = ceiling{15 + 15/5 x 2/1.5} = 19 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48])} = ceiling {4 x 19/[1.52 x 2 + 4.48])} = 11 No accessory, AccessoryModifier = 0 TotalActionEffect= 11 Calculation Enemy EV (^Enemy^) - Enemy' C-EV: -/- C-EV physical = ceiling (base physical evasion + base physical evasion/5 x level /2) = ceiling {5+ 5/5 x 3/2} = - C-EV magic = ceiling (base magic evasion + base magic evasion/5 x level /4) = ceiling {5+ 5/5 x 1/4} = - TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0 + 0 + 6)/300 x 100%} =-% chance to evade magic attack. MaxHP=82 || CurrentHP=82 - 9(Artas Crit) - 6(Garbrant Grab) = 67 Physical Evasion = 6 || Magic Evasion = 6 TotalActionEffect= 11 to Fangs || 2% chance for to evade [Role dice] --> Rolled 89 ---> hit. CONVERSATION As an arrow hit it's softer flesh, the Nanook yelled out in pain. One of the intruders climbed on it's back, while another tried to drag it to the ground. With it's superior strength, the Nanook easily resisted the drag, grabbing onto the one on it's back and throwing it off, swiping at it. Once again, it let out a mighty roar. The intruders have officially pissed it off. "ROAAAAAAAAAAAARRR!!!". The attempt to calm it down only irritated it more. Especially with the female attempting to copy a female Nanook!! It made Nanook remember a bad break up |
Jul 24, 2021 1:22 PM
#87
DigiCat said: Fangs Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fangs || AGE: 23 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Broad sword (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion x1 || - Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Shatter Strike BASE EFFECT TECHNIQUE: Base effect=3 DETAILS TECHNIQUE: Shatter Strike:Used by turning the sword sideways and striking opponent with the flat side of the sword, works best aiming for joints or neck. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {3x 12/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 10/10 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (10 + 10/5 x 2/4) = 11 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (10 + 10/5 x 2/2) = 12 TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 11)/300 x 100%} =4% chance to evade Ability Max HP=47 || CurrentHP=18 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || 4% chance for Enemy to evade [Role dice] --> Rolled --> CONVERSATION (The Nanook sends Fangs flying thru the air, she quickliy gets up after a few tumbles) ROAAAAAAAAAAAAARRRRRRRRRRRR!!!!!!!!!!!!!!!!! (Fangs lets out a roar of anger, if the Nanook was so desperate for a fight over it's own territory, she'd at least try to prove dominance, she then tries to get close to the injured nanook and pull Artas's arrow out of it) |
PhileassonJul 24, 2021 2:01 PM
Jul 24, 2021 2:38 PM
#88
Artas Arcus Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Artas Arcus || AGE: 22 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Wasp (Shortbow) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion, Snake Skin, badly stored poison || - Gils: 200 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Lions´s Breath BASE EFFECT OF YOUR TECHNIQUE: Base effect=2 DETAILS OF YOUR TECHNIQUE: Lions´s Breath:Control your breath and gain steadier and more precise Aim. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48] )} = ceiling {(2+2-1)x 13/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 6/6 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (6 + 6/5 x 1/4) = 7 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (6 + 6/5 x 1/2) = 7 TotalEvasionRate= ceiling {(A-EV physical + S-EV physical + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 7)/300 x 100%} = 3% chance to evade Ability Max HP=47 || CurrentHP=47 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || 3% chance for Enemy to evade [Role dice] --> rolled 40 --> hit CONVERSATION thinking = cursive Artas isnt responding, since he doesnt want to give away his position. I know damn well, that I could hit her, but her movements are getting slower, we need to get rid of that bear, even if its only to the point of fleeing Artas concentrates again, takes a deep breath and lets the next arrow loose. |
philtecturophyJul 25, 2021 10:11 AM
Jul 24, 2021 5:54 PM
#89
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 100 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| 1x Potion || - Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=3 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 2/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {2x 12/[1.52 x 1 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 5/5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/2) = 6 TotalEvasionRate= ceiling {(A-EV strength + S-EV strength + C-EV strength)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade Gale Harness Max HP=47 || CurrentHP=36 || Physical Evasion=6 || Magic Evasion=6 TotalActionEffect=7 || 3% chance for Nanook to evade (Roll 76 (>3) --> hits) CONVERSATION |
removed-userJun 3, 2022 7:16 PM
Jul 25, 2021 2:49 AM
#90
✶✶NANOOK✶✶ [m=40] DESCRIPTION Nanook is a genetically modified caniform, or doglike carnivorans. The term Nanook was named by Timerus, which was derived from Inuit religion: "master of bears". Nanook could stand in both feet, and his posture would resemble the masculinity of the ancient men. The ancient Inuit believed that Nanook was powerful and mighty, and they thought that he was "almost man". These days the existence of men are almost absent, if not totally absent, and therefore perhaps, other than Timerus population, Nanook would best resemble the strength of the ancient warriors of men. Nanook mostly dwell around the Northern and West territory of Sangkhar Border, although they may prefer higher elevation spots for avoiding any confrontation with Bob Woolly. STATISTICS Nethecite Rank: D HP=35 Astral energy=-- Strength=15 Intelligence=-- C-EV=5/5 NETHECITE ABILITY Bear claw Base effect=3 Detail: Use its claw to tear out the flesh of the target ACTIVE SKILL - ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{35 + 35/10 x 2/0.15} = 82 Strength= ceiling{base Strength+ base Strength/5 x Level/m} = ceiling{15 + 15/5 x 2/1.5} = 19 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48])} = ceiling {(3+2-1) x 19/[1.52 x 2 + 4.48])} = 11 No accessory, AccessoryModifier = 0 TotalActionEffect= 11 Calculation Enemy EV (^Enemy^) - Enemy' C-EV: -/- C-EV physical = ceiling (base physical evasion + base physical evasion/5 x level /2) = ceiling {5+ 5/5 x 3/2} = - C-EV magic = ceiling (base magic evasion + base magic evasion/5 x level /4) = ceiling {5+ 5/5 x 1/4} = - TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0 + 0 + 6)/300 x 100%} =-% chance to evade magic attack. MaxHP=82 || CurrentHP= 67 - 7 - 7 = 53 Physical Evasion = 6 || Magic Evasion = 6 TotalActionEffect= 11 to Garbrant || 2% chance for to evade [Role dice] --> Rolled 79 ---> hit. CONVERSATION Another arrow hit it, along with the roar of the female of their pack. Was this female their dominant? But Nanook didn't have the time to run after the one shooting arrows at it, it had to defeat those in front of it first! With the female being a bit further away, Nanook focuses it's attention on the male in front of it. The male was trying to slash at Nanook's front leg. As the slash finishes, the Nanook roared again. The many attacks starting to wear it down slightly. With it's roar, it smacked the sword-wielding, white furred Timerus. The female seemed weary already, but still ran at the Nanook. Since Nanook was busy with the other Timerus, it didn't have the time to react to the nonsense that was about to anger it. The female pulled out the arrow that was shot at it, making the Nanook feel the pain that the arrow had caused it. This only fueled it's anger more. |
philtecturophyJul 25, 2021 10:09 AM
Jul 25, 2021 4:17 AM
#91
Fangs Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fangs || AGE: 23 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Broad sword (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion x1 || - Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Shatter Strike BASE EFFECT TECHNIQUE: Base effect=2 DETAILS TECHNIQUE: Shatter Strike:Used by turning the sword sideways and striking opponent with the flat side of the sword, works best aiming for joints or neck. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48] )} = ceiling {(2+2-1)x 12/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 10/10 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (10 + 10/5 x 2/4) = 11 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (10 + 10/5 x 2/2) = 12 TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 11)/300 x 100%} =4% chance to evade Ability Max HP=47 || CurrentHP=18 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || 4% chance for Enemy to evade [Role dice] --> Rolled --> CONVERSATION (Fangs does her best to avoid the claws of the nanook) Doesn't anyone know anything useful around here?? Like isn't there anything that can soothe wounds?? The more pain the Nanook feels the angrier it's gonna get!!! |
philtecturophyJul 25, 2021 10:07 AM
Jul 25, 2021 9:57 AM
#92
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 100 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| 1x Potion || - Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=2 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 2/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48] )} = ceiling {(2+2-1) x 12/[1.52 x 1 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 5/5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/2) = 6 TotalEvasionRate= ceiling {(A-EV strength + S-EV strength + C-EV strength)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade Gale Harness Max HP=47 || CurrentHP=25 || Physical Evasion=6 || Magic Evasion=6 TotalActionEffect=7 || 3% chance for Nanook to evade (Roll 42 (>3) --> hits) CONVERSATION |
removed-userJun 3, 2022 7:16 PM
Jul 25, 2021 11:54 AM
#93
Artas Arcus Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Artas Arcus || AGE: 22 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Wasp (Shortbow) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion, Snake Skin, badly stored poison || - Gils: 200 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Lions´s Breath BASE EFFECT OF YOUR TECHNIQUE: Base effect=2 DETAILS OF YOUR TECHNIQUE: Lions´s Breath:Control your breath and gain steadier and more precise Aim. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48] )} = ceiling {(2+2-1)x 13/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 6/6 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (6 + 6/5 x 1/4) = 7 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (6 + 6/5 x 1/2) = 7 TotalEvasionRate= ceiling {(A-EV physical + S-EV physical + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 7)/300 x 100%} = 3% chance to evade Ability Max HP=47 || CurrentHP=47 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || 3% chance for Enemy to evade [Role dice] --> rolled 25 --> hit CONVERSATION thinking = cursive Artas just continues shooting and thinks for himself Seems like she really is a lover of animals if shes still not defending herself. Welp, since we´re already at it we might as well completely kill it and move on to the west |
Jul 25, 2021 11:58 AM
#94
Fangs Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fangs || AGE: 23 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Broad sword (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion x1 || - Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Shatter Strike BASE EFFECT TECHNIQUE: Base effect=2 DETAILS TECHNIQUE: Shatter Strike:Used by turning the sword sideways and striking opponent with the flat side of the sword, works best aiming for joints or neck. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48] )} = ceiling {(2+2-1)x 12/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 10/10 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (10 + 10/5 x 2/4) = 11 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (10 + 10/5 x 2/2) = 12 TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 11)/300 x 100%} =4% chance to evade Ability Max HP=47 || CurrentHP=18 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= 7 to Enemy || 4% chance for Enemy to evade [Role dice] --> Rolled --> CONVERSATION (Fangs headbutts the Nanook in the belly pushing it into the river, the water was not too deep and Nanooks are known to be good swimmers, so the souldn't be any danger) (panting) get out of here, catch some fish, and survive, idiot (Fangs then walks away, this time stearing the nanook directly in it's eyes) |
Jul 26, 2021 4:29 AM
#95
✶✶NANOOK✶✶ [m=40] DESCRIPTION Nanook is a genetically modified caniform, or doglike carnivorans. The term Nanook was named by Timerus, which was derived from Inuit religion: "master of bears". Nanook could stand in both feet, and his posture would resemble the masculinity of the ancient men. The ancient Inuit believed that Nanook was powerful and mighty, and they thought that he was "almost man". These days the existence of men are almost absent, if not totally absent, and therefore perhaps, other than Timerus population, Nanook would best resemble the strength of the ancient warriors of men. Nanook mostly dwell around the Northern and West territory of Sangkhar Border, although they may prefer higher elevation spots for avoiding any confrontation with Bob Woolly. STATISTICS Nethecite Rank: D HP=35 Astral energy=-- Strength=15 Intelligence=-- C-EV=5/5 NETHECITE ABILITY Bear claw Base effect=3 Detail: Use its claw to tear out the flesh of the target ACTIVE SKILL - ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{35 + 35/10 x 2/0.15} = 82 Strength= ceiling{base Strength+ base Strength/5 x Level/m} = ceiling{15 + 15/5 x 2/1.5} = 19 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48])} = ceiling {(3+2-1) x 19/[1.52 x 2 + 4.48])} = 11 No accessory, AccessoryModifier = 0 TotalActionEffect= 11 Calculation Enemy EV (^Enemy^) - Enemy' C-EV: -/- C-EV physical = ceiling (base physical evasion + base physical evasion/5 x level /2) = ceiling {5+ 5/5 x 3/2} = - C-EV magic = ceiling (base magic evasion + base magic evasion/5 x level /4) = ceiling {5+ 5/5 x 1/4} = - TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0 + 0 + 6)/300 x 100%} =-% chance to evade magic attack. MaxHP=82 || CurrentHP = 53 - 7 - 7 = 39 Physical Evasion = 6 || Magic Evasion = 6 TotalActionEffect= 11 to Garbrant || 2% chance for to evade [Role dice] --> Rolled 32 ---> hit. CONVERSATION Unfortunately for the white-furred Timerus, the Nanook was standing strong on the ground and couldn't be moved entirely to shift the weight onto it's weakened paw. It did budge, however, which surprised Nanook. This showed that the white-furred Timerus had strength. This display of strength from the white Timerus would not go unnoticed by Nanook as it now also would show what it was made of. That is, until it got hit by another arrow, angering it once again. It struck out it's paw in front of it, hitting the white-furred Timerus. The female Timerus then tried to push it towards the river again, but Nanook stepped out of the way, making the female Timerus miss their attempt at pushing the Nanook. |
Jul 26, 2021 8:38 AM
#96
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 100 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| 1x Potion || - Gils: 100 STATUS CONDITION defense ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=2 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 2/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48] )} = ceiling {(2+2-1) x 12/[1.52 x 1 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 5/5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/2) = 6 TotalEvasionRate= ceiling {(A-EV strength + S-EV strength + C-EV strength)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade Gale Harness Max HP=47 || CurrentHP=9 || Physical Evasion=6 || Magic Evasion=6 TotalActionEffect=7 || 3% chance for Nanook to evade (Roll - (>3) --> hits) CONVERSATION |
removed-userJun 3, 2022 7:17 PM
Jul 26, 2021 11:15 AM
#97
Artas Arcus Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Artas Arcus || AGE: 22 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Wasp (Shortbow) || WeaponModifier=6% || Base Distance: 50 Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion, Snake Skin, badly stored poison || - Gils: 200 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Lions´s Breath BASE EFFECT OF YOUR TECHNIQUE: Base effect=2 DETAILS OF YOUR TECHNIQUE: Lions´s Breath:Control your breath and gain steadier and more precise Aim. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) if ShootingDistance <= 10 meter TotalActionEffectForSingleTarget = TotalActionEffect TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48] )} = ceiling {(2+2-1)x 13/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 if ShootingDistance > 10 meter MaximumDistance = (BaseMaxDistance + ((BaseMaxDistance/100)*Level)) = (50 + ((50/100)*2)) = 51 TotalActionEffectForSingleTarget = ceiling {TotalActionEffect + ((0.5*TotalActionEffect - TotalActionEffect) / (m - 10)) * (ShootingDistance - 10)} = ceiling {7 + (((0.5*7 - 7) / (51 - 10)) * (ShootingDistance - 10))} = Distance = 20 m = 6 Distance = 30 m = 5 Distance = 40 m = 4 Distance = 50 m = 4 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 Distance = 20 m = 7 Distance = 30 m = 6 Distance = 40 m = 5 Distance = 50 m = 5 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 6/6 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (6 + 6/5 x 1/4) = 7 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (6 + 6/5 x 1/2) = 7 TotalEvasionRate= ceiling {(A-EV physical + S-EV physical + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 7)/300 x 100%} = 3% chance to evade Ability If Shooting Distance <= MaxDistance ProbActionEffectForSingleTarget= ceiling{100 - (ShootingDistance/MaxDist) x (100 - Level)} - TotalEvasionRate = ceiling{100 - (ShootingDistance/51) x 98} - 3 Distance = 10 m = 78 Distance = 20 m = 59 Distance = 30 m = 40 Distance = 40 m = 11 Distance = 50 m = 1 If Shooting Distance > MaxDistance ProbActionEffectForSingleTarget= ceiling{100 - (ShootingDistance/MaxDist) x (100 - Level x 0.5 )} - TotalEvasionRate Max HP=47 || CurrentHP=47 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= Distance = 10 m = 7 || 22% chance for Enemy to evade Distance = 20 m = 7 || 41% chance for Enemy to evade Distance = 30 m = 6 || 60% chance for Enemy to evade Distance = 40 m = 5 || 89% chance for Enemy to evade Distance = 50 m = 5 || 99% chance for Enemy to evade [Role dice] --> rolled 90 CONVERSATION thinking = cursive *Shooting* |
Jul 26, 2021 2:48 PM
#98
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 100 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| empty || - Gils: 100 STATUS CONDITION offense ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=2 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 2/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48] )} = ceiling {(2+2-1) x 12/[1.52 x 1 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 5/5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/2) = 6 TotalEvasionRate= ceiling {(A-EV strength + S-EV strength + C-EV strength)/300 x 100%} = ceiling{(0+ 0 + 6)/300 x 100%} =2% chance to evade Gale Harness Max HP=47 || CurrentHP=39 || Physical Evasion=6 || Magic Evasion=6 TotalActionEffect=7 || 3% chance for Nanook to evade (Roll 75 (>3) --> hits) CONVERSATION |
removed-userJun 3, 2022 7:17 PM
Jul 27, 2021 8:05 AM
#99
✶✶NANOOK✶✶ [m=40] DESCRIPTION Nanook is a genetically modified caniform, or doglike carnivorans. The term Nanook was named by Timerus, which was derived from Inuit religion: "master of bears". Nanook could stand in both feet, and his posture would resemble the masculinity of the ancient men. The ancient Inuit believed that Nanook was powerful and mighty, and they thought that he was "almost man". These days the existence of men are almost absent, if not totally absent, and therefore perhaps, other than Timerus population, Nanook would best resemble the strength of the ancient warriors of men. Nanook mostly dwell around the Northern and West territory of Sangkhar Border, although they may prefer higher elevation spots for avoiding any confrontation with Bob Woolly. STATISTICS Nethecite Rank: D HP=35 Astral energy=-- Strength=15 Intelligence=-- C-EV=5/5 NETHECITE ABILITY Bear claw Base effect=3 Detail: Use its claw to tear out the flesh of the target ACTIVE SKILL - ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{35 + 35/10 x 2/0.15} = 82 Strength= ceiling{base Strength+ base Strength/5 x Level/m} = ceiling{15 + 15/5 x 2/1.5} = 19 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48])} = ceiling {(3+2-1) x 19/[1.52 x 2 + 4.48])} = 11 No accessory, AccessoryModifier = 0 TotalActionEffect= 11 Calculation Enemy EV (^Enemy^) - Enemy' C-EV: -/- C-EV physical = ceiling (base physical evasion + base physical evasion/5 x level /2) = ceiling {5+ 5/5 x 3/2} = - C-EV magic = ceiling (base magic evasion + base magic evasion/5 x level /4) = ceiling {5+ 5/5 x 1/4} = - TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0 + 0 + 6)/300 x 100%} =-% chance to evade magic attack. MaxHP=82 || CurrentHP = 39 - 7 = 32 Physical Evasion = 6 || Magic Evasion = 6 TotalActionEffect= 11 to Garbrant || 2% chance for to evade [Role dice] --> Rolled 87 ---> hit. CONVERSATION This is penalty for the double post. It's been more than 24 hours since the Nanook's post. The swing from the Nanook connected, it seemed that the white furred Timerus was doing pretty bad. It took out some weird object and drank it whole. Somehow, the Timerus now looks way better. Was it something that healed it? Another shot came from one of the trees. It wasn't too close to Nanook, but it wasn't that far away either. Nanook was about to focus onto the one shooting it, but it seemed that the energy within the white furred Timerus had yet to die down. Completely dodging the attack from the Timerus, Nanook then retaliated with a swipe right at it's abdomen. |
Jul 28, 2021 12:25 AM
#100
Artas Arcus Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Artas Arcus || AGE: 22 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 130 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Wasp (Shortbow) || WeaponModifier=6% || Base Distance: 50 Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion, Snake Skin, badly stored poison || - Gils: 200 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Lions´s Breath BASE EFFECT OF YOUR TECHNIQUE: Base effect=2 DETAILS OF YOUR TECHNIQUE: Lions´s Breath:Control your breath and gain steadier and more precise Aim. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) if ShootingDistance <= 10 meter TotalActionEffectForSingleTarget = TotalActionEffect TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48] )} = ceiling {(2+2-1)x 13/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 if ShootingDistance > 10 meter MaximumDistance = (BaseMaxDistance + ((BaseMaxDistance/100)*Level)) = (50 + ((50/100)*2)) = 51 TotalActionEffectForSingleTarget = ceiling {TotalActionEffect + ((0.5*TotalActionEffect - TotalActionEffect) / (m - 10)) * (ShootingDistance - 10)} = ceiling {7 + (((0.5*7 - 7) / (51 - 10)) * (ShootingDistance - 10))} = Distance = 20 m = 6 Distance = 30 m = 5 Distance = 40 m = 4 Distance = 50 m = 4 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 Distance = 20 m = 7 Distance = 30 m = 6 Distance = 40 m = 5 Distance = 50 m = 5 Calculation Enemy EV (^Enemy^) Enemy doesn't wear shield and accessory Enemy C-EV: 6/6 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (6 + 6/5 x 1/4) = 7 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (6 + 6/5 x 1/2) = 7 TotalEvasionRate= ceiling {(A-EV physical + S-EV physical + C-EV physical)/300 x 100%} = ceiling{(0+ 0 + 7)/300 x 100%} = 3% chance to evade Ability If Shooting Distance <= MaxDistance ProbActionEffectForSingleTarget= ceiling{100 - (ShootingDistance/MaxDist) x (100 - Level)} - TotalEvasionRate = ceiling{100 - (ShootingDistance/51) x 98} - 3 Distance = 10 m = 78 Distance = 20 m = 59 Distance = 30 m = 40 Distance = 40 m = 11 Distance = 50 m = 1 If Shooting Distance > MaxDistance ProbActionEffectForSingleTarget= ceiling{100 - (ShootingDistance/MaxDist) x (100 - Level x 0.5 )} - TotalEvasionRate Max HP=47 || CurrentHP=47 Physical Evasion=6 || Magic Evasion=6 TotalActionEffect= Distance = 10 m = 7 || 22% chance for Enemy to evade Distance = 20 m = 7 || 41% chance for Enemy to evade Distance = 30 m = 6 || 60% chance for Enemy to evade Distance = 40 m = 5 || 89% chance for Enemy to evade Distance = 50 m = 5 || 99% chance for Enemy to evade [Role dice] --> rolled 16 --> miss CONVERSATION thinking = cursive How much longer is this fight going to go on, my arms start to get tired As Artas was thinking that, he was so exhausted, that he couldnt pull the bowstring as far as he normally could and his shot wasnt even close. |
PhileassonJul 28, 2021 1:22 PM
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