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Feb 2, 2015 6:44 PM
#1

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Nov 2014
5009
I'm particularly fond of believable characters with complex backgrounds who evolve gradually throughout a story. The worst kinds of characters, in my opinion, are the ones that don't change or learn anything at all
aikaflipMar 3, 2015 9:51 AM
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Feb 2, 2015 10:54 PM
#2

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Sep 2014
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A character that is fully fleshed out where the viewer becomes knowledgeable in its personality. I dislike one-sided characters that are written solely to fill a certain role without a personality of their own.
Feb 4, 2015 12:09 AM
#3

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Jun 2014
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Hey I joined this club!

I would disagree and say that there are good characters who don't change. A good example I think is the cast of steins;gate. With the exception of okabe, none of the characters really change, and they stay relatively the same at the end. But I still got attached to all of them, since they didn't change, we just saw different sides of them throughout the story.
I didn't come here to play, I came to win. Now lets play.
Feb 4, 2015 7:02 AM
#4

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Ketsubutsu31 said:
Hey I joined this club!

Welcome!

I would disagree and say that there are good characters who don't change. A good example I think is the cast of steins;gate. With the exception of okabe, none of the characters really change, and they stay relatively the same at the end. But I still got attached to all of them, since they didn't change, we just saw different sides of them throughout the story.

Although I don't like it when characters don't develop in obvious ways, there may be exceptions. I still need to finish Steins;Gate. >_< I'm only on episode 3.
Feb 4, 2015 11:30 AM
#5

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Welcome!

Excellent Steins;Gate example. I was attached to all the characters before the plot fully kicked in.


aikaflip said:
[
Although I don't like it when characters don't develop in obvious ways, there may be exceptions. I still need to finish Steins;Gate. >_< I'm only on episode 3.

Yussssss
Apr 10, 2015 12:46 AM
#6

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Jul 2010
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aikaflip said:
I'm particularly fond of believable characters with complex backgrounds who evolve gradually throughout a story. The worst kinds of characters, in my opinion, are the ones that don't change or learn anything at all


That, but to add on to what you said, I like when the characters are fully fleshed out or have substance to them. It makes it more intriguing and leaves you wanting to know more. A personal favorite of mine is Makishima Shogo from Psycho-pass. As despicable as he was, he was intriguing and the way he was written was amazing.
Apr 17, 2015 12:40 PM
#7

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Aug 2014
284
Another question, how can we differentiate "characterisation" from "character development"?

I for one always consider backstory as characterisation - such as
- and anything from minute 1 onwards as "development", which gives "time location" the sole distinction over the matter, but may end up a bit too simplistic for some storrytelling formats - Haruri being a good example.
Apr 18, 2015 5:13 PM
#8

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Nov 2014
5009
Maybe characterization is how the characters are initially established, which includes backstory, and development is how they change overtime.
Apr 19, 2015 9:45 AM
#9
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Oct 2012
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Honestly, characterization done right is when a character's actions or body language is congruent to their desires or sometimes the opposite. To me, characterization like Bebop where we don't know much about the character's past and rely strictly on the vocal cues, the tone of voice, the way they handle themselves, the reaction to death, killing someone, everything can be analyzed.

If someone who never killed anybody before kills somebody without shaking the pistol, sweating, breathing excessively or the works, that's bad characterization if he's been innocent so far.

I prefer the subtle little things making up the character's action and foreshadowing. Like a woman speaking about her relationship and saying everything's fine but if I was the director, an image of a noose can be seen through the shadow on the floor, suggesting this is blatant lies and only to mask the true nature of what's going on.

It's one of those things where you can break down and realize they mean far more than what's on the surface.

Development however is when a character changes. Bebop doesn't have development but shitload of characterization because they were already in the final stages of life. Hunter X Hunter would be the best source of development for everyone.
Apr 21, 2015 6:59 PM
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Apr 2014
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I think there can be good examples of static characters. However, it can be very tricky to have a static protagonist. Space Dandy I think, is an excellent example. Throughout the series he changes very little. Though in the nitty-gritty of it all you catch glimpses of who he really is, and the depth of his character. Like how he deals with Adelie. Their interactions show emotional depth and really echo through the trope of men and younger girls in anime in general. Space Dandy, being an obviously misogynistic character, treats Adelie in a very fatherly fashion, while still being his normal chauvinistic self. Their relationship is healthy, and a good example of how difficult it can be to have a relationship with a child/
I think this speaks volumes about the show itself. The grand irony. Space Dandy, the most vapid and static character can you write, has so many levels of character depth. He can show the deepest understanding of life and love, and the next sentence be a one-tracked pig.
I think this characterization was intentional though. I think the hyperbolic Dandy was not only supposed to represent all that is wrong with men and protagonists in the anime industry, but also illustrate masterful character in himself.
In short, I think a static character CAN make a great character if done right.
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