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Deep analysis of White Album 2 Closing Chapter. Chapter two. This article is literally a spoiler for the ones who haven't played the game.

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Jul 13, 2024 10:22 PM
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This is part two.
One. Basic information about closing chapter:
there are four flags in this chapter. Chiaki TE flag, Chiaki flag. Koharu flag and Mari flag. Initially, Chiaki TE flag is false, rest of the flags are initially true.
there are four variables in this chapter. the favoribility of Setsuna, Chiaki, Mari and Koharu. the initial values are all zero.
there are 16 choices in total.
there is a bunch of light novels and dramas between CC and IC. It is recommended to read 歌をわすれた偶像 before playing this chapter.

Two. Analysis of the 16 choices
A.
①.苦手だ、こいつ (what a difficult person to deal with)
②.なんとなく心地良い (it feels goood to be with her)
Affect: if 1 is chosen, chiaki TE flag turns true. 1 can't be chosen if chiaki NE haven't been finished yet.
Analysis: this is a typical strategy in galgames. Seperating the plots of the firstr and second round of the game. after chiaki te flag turns true, players can spectate how the genius actress chiaki lure setsuna to speak out her true words.
after choosing 1, the conversation of koharu and chiaki follows up. this is the reason why players won't know chiaki's true character when playing their first round.
if you want to understand setsuna's character you have to finish chiaki te.
B.
①.電話をかける (call her)
②.メイルを送る (text her)
Affect: if 1 is chosen, setsuna favoribility +1, no effect if 2 is chosen.
Analysis: this is pretty straight forward. people suggest that players can't make decisions in IC but they can in CC, the purpose is to let players decide haruki's favoribility of setsuna. in other words, haruki's favoribility of setsuna in IC is also a variable, but it is determined by players in CC. Meanwhile, note that, Maruto The author never intended for the player to bring in the main character. Proof: playeres can't control Haruki in IC, playerse also can't control Haruki in coda, go to the concert or not. \
C.
①.辞退する (refuse)
②.引き受ける (accept)
Affect: no effect if 1 is chosen, if 2 is chosen, mari favoribility +1.
Analysis: this is one of the four crucial decisions in Mari's route. choosing 2 means Haruki can now bravely face his past. but of course, haruki here still hasn't let go his past, so he's still unwilling to share his past with kazusa. this is why he wrote a report of 3-year-old child level.
D.
①.送る (walk her back)
②.見送る (watch her leave)
Affect: if 1 is chosen, koharu favorbility +1. No effect if 2 is chosen.
Analysis: this is pretty straight forward.
E.
①.べっどに寝かせる (let her sleep on the bed)
②.叩き起こす (wake her up)
Affect: if 1 is chosen, chiaki favoribility +1. no effect if 2 is chosen.
Analysis: here chiaki favoribility refers to "haruki's favoribility of chiaki".
F.
①.送る (walk her back)
②.見送る (watch her leave)
Affect: if 1 is chosen, koharu favorbility +1. if 2 is chosen, setsuna favoribility +1
Analysis: the decisions here are the same as D, but the conditions are different. Haruki now knows Setsuna is safe. choosing 2 kind of means haruki now want to see setsduna, and have the courage to talk to her, instead of escaping from her like a coward as always.
G.
①.そんな単純な話しじゃない (it is nothing simple)
②.終わったことです (this is over)
Affect: if 1 is chosen, setsuna favoribility +1, if 2 is chosen, mari favoribility +1.
Analysis: Mari now can read Haruki like a book. haruki needs to answer about his altitude of his past. choosing 1 means haruki is still clinging to the story of him and setsuna. choosing 2 means haruki can somehow let go of his past and open his mind to Mari.
H.
①.わかった、今日にしよう (OK. Let's go today)
②.悪いけど、明日にしてくれ (sorry. maybe tomorrow)
Affect: if 1 is chosen, mari flag turns false. no effect if 2 is chosen. 2 can't be chosen if mari favoribility<2. mari flag stays true if 2 is chosen. this allows players to enter mari's side plot, haruki get to know sawako.
Analysis: this is one of the crucial decisions of mari's route. if you want to play mari's route you have to make all four decisions correctly.
I.
①.もうちょっと話すか (Let's talk some more. )
②.帰ろうぜ、今日は (let's go home, today)
Affect: chiaki favoribility +1 if 1 is chosen. if 2 is chosen, setsuna favoribility +1 and chiaki flag turns false. flag judgement is conducted after thsi decision. if both mari and chiaki flags are true, koharu flag turns false.
Analysis: this is a crucial decision of chiaki te. haruki must choose from chatting with setsuna or chiaki.
J. if koharu flag=true, you encounter this
①.勝手にしろ (have it your way)
②.いいわけないだろ (it's not OK)
Affect: if 1 is chosen, setsuna and koharu favoribility +1. no effect if 2 is chosen.
Analysis: In the twenty days since the beginning of this chapter, Haruki has experienced three girls taking turns to bounce around in his minefield, then receiving "social rehabilitation" from them, while gradually normalizing his relationship with setsuna. After this, haruki's "rehabilitation" is basically over. After being blown up by lightning and subsequently getting involved in haruki's personal affairs, koharu takes it a step further by telling his story to the rest of the store staff. This is a test of haruki's acceptance of this, and is a test of the results of his "rehab"
K.
①.やっぱりこっち来いよ (I knew it. Come here.)
②.今からそっち行くから (I'm coming over there right now.)
Affect: if 1 is chosen, setsuna favoribility +1 and chiaki flag turns false(if it is true before this decision). chiaki favoribility+1 if 2 is chosen. 2 can't be chosen if chiaki flag is false.
Analysis: At this point, haruki's "rehabilitation treatment" has been somewhat effective, and is about to be able to look at chiaki as a woman; and through the various hints and indications of establishing a deeper relationship with chiaki that existed before this option, from the perspective of God's viewpoint + hindsight, it can be seen that chiaki, a veteran actress, has begun to cater to haruki's psyche and is ready to take him over.
L.
①.じっあ、一冊だけ (I'll take one)
②.必要ないです (no need)
Affect: setsuna favoribility +1 if 1 is chosen. if 2 is chosen and mari flag is true, mari favoribility +1. if mari flag is false and 2 is chosen, there is no effect.
Analysis: this is the last crucial decision of mari's route. After all the troubles since the beginning of this chapter, Haruki has made a lot of progress, from losing his temper when his black history was first mentioned, to trying to talk to Setsuna again when the time and place were right, to gradually being able to talk about his past with other people, to being able to make a little bit of a fuss when he talked about his black history before this option, and he's made a lot of progress. It's good to see that this "severely" traumatized teenager is now barely living as a normal man! Back to the option itself. Haruki is now torn on whether or not to send Setsuna a copy of the story he wrote about Kazusa. Option ① is Haruki's desire to continue repairing his relationship with Setsuna after his own mine has been pretty much cleared by someone else, and his determination to take it a step further and clear a common minefield; Haruki can be seen to be dominated by his feelings for Setsuna by the fact that he would rather risk Setsuna blowing up in place than stagnate. ② is maintaining the status quo, and it could be that one's feelings for Setsuna aren't as strong compared to ①, or it could be simple cowardice. However, if Mari's Flag is on, the latter is not the case. In this case, if Mari Flag is on, it can be seen from the choices of items 3 and 7 that Haruki is first directly confronted with his past black history without running away from it, and then he is able to let go of the past and move forward into the future. In other words, in all parallel universes, the Haruki who enters the Mari route meets three conditions: he can face his black history directly, he can let go of the past, and he is not particularly obsessed with Setsuna. As a result, the Mari route is the route in which Haruki's behavior is the most decisive and determined, and it is also the most difficult branch line to enter in this chapter!
M.
①.ま、どうでもいい (well, it doesn't matter)
②.もしかしてあいつ… (Could it be that guy...)
Affect: no effect if 1 is chosen. if 2 is chosen, koharu favoribility +1.
Analysis: this is pretty straight forward. this is just asking whether or not haruki cares about koharu.
N.
①.千晶に電話する (I'll call Chiaki.)
②.編集部に顔を出す (Show up at the editorial office.)
③.そんなこと、おもっでいいわけがない (You can't think like that.)
Affect: if 1 is chosen, you enter chiaki's route. break. 1 can't be chosen if chiaki favoribility<3. if 2 is chosen, you enter mari's route. break. 2 can't be chosen if mari favoribility<3. no effect if 3 is chosen. choosing 3 allows you to do O.
Analysis: As you can see, the main conflict in this chapter's common thread is that Haruki and setsuna, who like each other, can't get together because of the psychological barrier caused by their past with Touma, who only lives in their memories, and can't overcome it because of their personalities. There are three ways to resolve this conflict, one of which cannot be implemented because the "ring-breaker" (Kazusa) is not present; therefore, haruki and setsuna can either give up, let go of the past, forget about each other, and live their own lives, or they can both overcome their psychological barriers at the same time. After haruki's "rehabilitation" in this chapter, haruki "seems" to be able to face up to and accept his black history in the IC , but as long as setsuna can't, then since setsuna is also included in this black history storyline, she will surely dig up her wounds again and bring her back to life. open haruki's wounds and knock him back down. As long as one party remains psychologically challenged, the other party will torment each other with it and fall into the stomachache death cycle once again. Needless to say, you can tell from this layout that Maruto really is a devil. It's not surprising that Haruki falls back on one of the three women he already has a crush on due to his extreme mental fragility during this option and the next.
O.
①.バイトに行く (do part time job)
②.ずっと一人でいる (stay alone)
Affect: you enter koharu's route if 1 is chosen. there is no immediate effect for choosing 2. after choosing 2, story after December 26th is triggered. December 28, if mari favoribility is not less than 1, trigger the plot of having a phone call with mari, or break, you achive bad end. December 29, if chiaki favoribility is not less than 1 and chiaki flag is false, the plot of the visit of chiaki is triggered. or break, you achieve bad end. December 30, if koharu favoribility is not less than 1, the plot of meeting with koharu and mihoko is triggered. or break, you achieve bad end. December 31, if setsuna favoribility is not less than 5 and you've triggered all 3 aforedaid plots, you enter setsuna route, or break, you achive bad end. default is bad end on Feburary 27.
Analysis: To summarize the above conditions, the condition for entering the setsuna route is that setsuna's favorability is ≥5 and all three girls' favorability is ≥1. There are 7 options for adding setsuna's favorability, so you can choose 5 of them. please note that "setsuna's favorability" not only reflects the strength of the relationship, but also haruki's determination to break the deadlock that has lasted for three years. At this point in time, haruki's spirit is already very fragile after this blow, if he does not fall to one of the three women at this point, it means that haruki still does not have that side of the meaning. If you choose ②, haruki may never be able to recover, and the progress of the "rehabilitation treatment" at the beginning of this chapter will all be reset, and haruki will go straight to the bad end; however, if none of the three women's favorability is 0, and you enter the corresponding storyline of the three women, the three woman will be able to bring haruki back to reality from his depression. Combined with the previous options, if haruki's favorability with any of the three women is 0, haruki's relationship with them is still not good enough to tolerate them touching his minefield, and thus will not trigger the relevant plot. If all three girls are already in the minefield, then they are the only ones who can guide and encourage haruki. Incidentally, there is an option where setsuna's favorability is 5 and the chiaki Flag is still true. However, when chiaki Flag is still true, the previous item 11 must be selected ②, which means that haruki and chiaki have already kissed, so the subsequent episode on the 29th when chiaki visits also has the additional condition that chiaki Flag must be turned off, just in case the plot doesn't make sense.
P. if player haven't finished a single route in coda chapter, they encounter this.
①.コンサートに行く (go to the concert)
②.二年参りに行く (go on a two-year visit to a shrine)
Affect: 1 can never be chosen.
Analysis: FUCK FUMIAKI MARUTO. FUCK FUMIAKI MARUTO. FUCK FUMIAKI MARUTO. FUCK FUMIAKI MARUTO. FUCK FUMIAKI MARUTO. FUCK FUMIAKI MARUTO.
Hope you enjoyed reading.
Jul 14, 2024 7:18 AM
#2
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Dec 2022
417
☠️☠️☠️☠️☠️☠️
Jul 14, 2024 8:17 AM
#3
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Mar 2023
4
i aint readin' all that ☠️☠️☠️
Jul 14, 2024 11:08 AM
#4
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Nov 2016
1
You put way too much time into something not a single person cares about (including fellow white album fans like myself). Good job
Jul 18, 2024 12:46 AM
#5

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Jan 2020
286
At least post this on vndb, i doubt anybody is going to read your bible there too but at least you will be on the right website.

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It’s time to ditch the text file.
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