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Jan 22, 12:09 PM
#1
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Sep 2025
32
King (Eren) – The king is the heart of the board. Lose him, and everything collapses. Every other piece exists, in some way, to keep the king alive, often throwing themselves into danger to shield him. The king has freedom of direction but not of speed — he can step anywhere, yet only one square at a time. While he’s technically stronger than a pawn, using the king aggressively is almost always a mistake. Every move he makes must be deliberate and carefully weighed. One careless step can decide the entire match.

Queen (Levi) – The queen is unmatched in raw strength. She can move in any direction — straight or diagonal — and as far as she wants. This makes her both the deadliest attacker and one of the strongest defenders. She dominates the board, controlling space and eliminating threats before they reach the king. Historically, queens were sometimes even more influential than kings, and that idea carries over here: the queen often feels like the true force behind victory.

Bishops (Armin & Jean) – Bishops represent knowledge and belief, standing close to power from the very start. They are restricted to diagonal movement, which makes them specialists rather than generalists. They excel at slipping through gaps and striking from unexpected angles. Each bishop is locked to a different color for the entire game, symbolizing two perspectives within the same system. On their own they’re limited, but together they can quietly control large portions of the board.

Knights (Erwin & Hange) – Knights are the wild cards. Unlike every other piece, they don’t move in straight lines but in an L-shaped pattern, allowing them to jump over obstacles. This makes them unpredictable and perfect for surprise attacks. Using knights effectively requires creativity and planning — they thrive on unconventional tactics. At the start of a match, only pawns and knights are capable of initiating action, highlighting how knights break the usual rules from the very beginning.

Rooks (Mikasa) – Rooks symbolize fortresses and defenses. Positioned on the edges, they represent the outer walls guarding the king. They move only in straight lines — forward, backward, and sideways — which makes their role clear and direct. Rooks are powerful but need open paths to function, making them easier to anticipate than other pieces. Their true strength lies in protection: blocking threats, controlling lanes, and standing as a barrier between danger and what matters most.

Pawns (Krista, Connie, Sasha, Marco, everyone else) – Pawns are the common soldiers. They move slowly, only forward, and can only attack diagonally. Most of them are expected to fall — sacrificed to gain space or protect stronger pieces. They’re usually the first to step into danger, the most expendable on the surface. Yet pawns hold a hidden power: if one survives long enough to reach the far side of the board, it becomes a queen. Even the weakest piece can become something عظ. No piece is truly meaningless, and every sacrifice carries weight.
Jan 22, 12:44 PM
#2
Online
Jan 2022
1224
Interesting discovery, but you made one mistake. Jean is also a knight cause of his horse face.
Jan 22, 1:20 PM
#3
Offline
Nov 2023
5
Ripperdoc said:
Interesting discovery, but you made one mistake. Jean is also a knight cause of his horse face.

I was expecting for a comment like this one 😂
Jan 22, 1:57 PM
#4
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Nov 2025
1
Cool let's play when
Jan 22, 3:33 PM
#5
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Aug 2019
348
getting a lot of Paddington 2 vibes from this
Jan 22, 3:53 PM
#6
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Dec 2018
1460
I wouldn't say Eren has freedom though.
Jan 22, 3:58 PM
#7
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May 2025
57
Ripperdoc said:
Interesting discovery, but you made one mistake. Jean is also a knight cause of his horse face.

Lmao way to find a first reply to your post like this one
Jan 22, 10:33 PM
#8
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Aug 2023
206
So either flock is a pawn that became a queen, or he is a queen. He’s not as strong as levi, but he fits the “queen” role better.
Jan 23, 12:15 AM
#9
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Jun 2025
13
DragyG said:
I wouldn't say Eren has freedom though.

I think Eren is the definition of freedom. He just made his own decision from the moment he knew there were people outside the wall. He chose to sacrifice himself from the start which tells us a way of life leading to paradise through sacrificing oneself.
Peace bro…
Jan 23, 6:23 AM
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Dec 2018
1460
ItachinotfoundXD said:
DragyG said:
I wouldn't say Eren has freedom though.

I think Eren is the definition of freedom. He just made his own decision from the moment he knew there were people outside the wall. He chose to sacrifice himself from the start which tells us a way of life leading to paradise through sacrificing oneself.
Peace bro…

Well at first Eren is trapped in his incapacity to change the hell in which he lives. Everything of his life is influenced by his future self. Then Eren has to die for his friends to live in peace even though Eren wished he could live with them in a peaceful world.

I guess there are some 1 hours video essays on YouTube about how Eren actually is free but honestly looking at AoT what I see is a story of radicalisation of a protagonist trapped in a cycle of violence.
Jan 23, 2:14 PM
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Jan 2024
3
Very interesting. The only reason I’m commenting is so that I have this text saved somewhere and easy to access, don’t mind my presence.
Jan 23, 2:43 PM

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Sep 2016
24660
So ... who plays? The founder?
*kappa*
Jan 23, 7:11 PM
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Jan 2023
36
yes this is another of the many things that the author took inspiration from code geass for
Jan 23, 8:26 PM
Online
Jan 2022
124
RubyZiggy07 said:
King (Eren) – The king is the heart of the board. Lose him, and everything collapses. Every other piece exists, in some way, to keep the king alive, often throwing themselves into danger to shield him. The king has freedom of direction but not of speed — he can step anywhere, yet only one square at a time. While he’s technically stronger than a pawn, using the king aggressively is almost always a mistake. Every move he makes must be deliberate and carefully weighed. One careless step can decide the entire match.

Queen (Levi) – The queen is unmatched in raw strength. She can move in any direction — straight or diagonal — and as far as she wants. This makes her both the deadliest attacker and one of the strongest defenders. She dominates the board, controlling space and eliminating threats before they reach the king. Historically, queens were sometimes even more influential than kings, and that idea carries over here: the queen often feels like the true force behind victory.

Bishops (Armin & Jean) – Bishops represent knowledge and belief, standing close to power from the very start. They are restricted to diagonal movement, which makes them specialists rather than generalists. They excel at slipping through gaps and striking from unexpected angles. Each bishop is locked to a different color for the entire game, symbolizing two perspectives within the same system. On their own they’re limited, but together they can quietly control large portions of the board.

Knights (Erwin & Hange) – Knights are the wild cards. Unlike every other piece, they don’t move in straight lines but in an L-shaped pattern, allowing them to jump over obstacles. This makes them unpredictable and perfect for surprise attacks. Using knights effectively requires creativity and planning — they thrive on unconventional tactics. At the start of a match, only pawns and knights are capable of initiating action, highlighting how knights break the usual rules from the very beginning.

Rooks (Mikasa) – Rooks symbolize fortresses and defenses. Positioned on the edges, they represent the outer walls guarding the king. They move only in straight lines — forward, backward, and sideways — which makes their role clear and direct. Rooks are powerful but need open paths to function, making them easier to anticipate than other pieces. Their true strength lies in protection: blocking threats, controlling lanes, and standing as a barrier between danger and what matters most.

Pawns (Krista, Connie, Sasha, Marco, everyone else) – Pawns are the common soldiers. They move slowly, only forward, and can only attack diagonally. Most of them are expected to fall — sacrificed to gain space or protect stronger pieces. They’re usually the first to step into danger, the most expendable on the surface. Yet pawns hold a hidden power: if one survives long enough to reach the far side of the board, it becomes a queen. Even the weakest piece can become something عظ. No piece is truly meaningless, and every sacrifice carries weight.

Coincidentally I also thought like that in season 3 part 2...cause it really felt like a chess game 🤣

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It’s time to ditch the text file.
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