When you declare an attack or activate a card while your opponent has a face down spell/trap, you must end your post (after explaining the card effect) , so the opponent will be able to respond (or pass by merely commenting on the card, letting it resolve).
When attacking, the opponent only has two chances to activate a chain, when the attack is declared and when the attack lands (damage step) when the opponent passes twice (can pass twice in the same post though (full pass)), the attack goes through.0
When Summoning a monster, you must display it's stats as such
(monster name)((any monster effect notable, EX: (dsed))): (attack points) EX: 1900 atk - (defense points)EXx: 1000 def
Notable effects include:
-(dsed) *Damage Step Effect, Destroyed*
These include monsters who's effects can activate (although not necessarily limited too) when they are destroyed by battle.
-(ed) *Effect: Destruction*
When a monsters effect can be activated when it destroyed
-(re(kind))
When a monster can activate its effect in response to something, must put what it can respond too in place of "kind", EX Stardust Dragon(re(Destruction effect)), most usually for negation purposes.
*When you think your opponent will respond to an action with an appropriate notable, you must end you post to let them have a chance to activate it
When you or your opponent has lost/gained life points, include the increase/decrease as follows:
-Life points: (old life points)EX: 4000 -> 3200 (new life points)
When a monsters atk/def is increased/decreased, include the caculation:
-(Monsters name): (old atk/def)EX: 4000 -> 3200 atk (new atk/def)
Either of you can start posting by starting your turn, once one of you starts that is, the other can't jump in.
A link to a card must be provided upon request
Must use official tcg/ocg cards unless using a origional card approved by an admin.
Okay, I'm now going to test the duel system, this time with a few modifications
each post that ends the turn must end in this format based on the posters feild during the end of the turn:
Cards in hand: ex:*5*
spell/traps face down: ex:*2*
Monsters face-down: ex:*1*
Monsters face up:(list them and there positions (ap(attack position),dp(defense position) ex: *Stardust Dragon(ap)*
Cards sent to the graveyard this turn: (list every monster, spell or trap sent to the graveyard this turn that is still in the graveyard)
Cards removed from play: only used when relevent, see above
Current life points: Ex: *4000*
Opponents life points: Ex: *4000*
It may be complicated, but cut and paste and it'll be fine |