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Aug 19, 2011 11:07 AM
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Apr 2011
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Ceada

Appearance:

Location:
Primarily in the Ceadian Tribelands, then to a lesser extent in the Four Princedoms, Beljlor, and then another sharp drop for everywhere else.
Population Size:
They come in third place. However, this is only because they occupy less territories. In the territories belonging to them, they are the most numerous per square mile.
Physical Characteristics:
Ceada are very agile, flexible, have heightened reaction times, and heightened senses (most drastically improved is their hearing). On the downside, they are slightly short in stature and a little bit frail compared to other races.
Mental Characteristics:
Ceada are, for the most part, more emotional then logical. While they can be clever at times, they tend to be single minded and easily distracted, or allow their emotions to get the better of them.
Culture:
The Ceada in the Tribelands don't form bonds well with outsiders, although within their tribes they have near unbreakable bonds. Ceada are expected to know how to hunt and be good trackers by the time they reach adulthood, which is at a younger age them most other races. In fact, a Ceada is considered an adult at 14. The Ceada have an all-for-one and one-for-all mentality, and when their Chief calls for their tribe to go to war, their entire tribe gets involved. Those physically unable or too young still manage to help out in other ways back at home.

Drazil

Appearance:
(They rarely have the fin going around their neck)
Location:
Drazillian Empire, incredibly rarely in other places. Nobody really tolerates them in their countries besides Jur'Valla.
Population Size:
Small
Physical Characteristics:
Their scales are tough without adding on any extra weight, allowing them to have a natural armor without a cost of speed. Their sharp fangs and claws are also a natural weapon, their fangs secreting a deadly poison and their claws as large as daggers. The claws also allow them to climb structures with ease. Like normal snakes, they see in infrared. They lack an ability to use magic. Telling a male and female Drazil apart is very hard to do if not a Drazil yourself.
Mental Characteristics:
Drazil, first and foremost, are sly, conniving, and backstabbing. Their aggression has lead them to invade other countries.
Culture:
An alliance between the Drazil is only temporary so they can expand their territory, crushing everyone else before they can get back to fighting each other. The Drazil are usually almost completely independent, not wanting to be ruled over by anyone. Due to the barren environment that they call home, and their overall lack of morals, cannibalism between each other and against other races is not unheard of. Basically, they take what they can get. However, during the war, the Drazil have a loose pact not to devour each other or else their invasion would be quickly stopped short.

Jurra

Appearance:

Location:
Mostly in Jur'Valla. However, some travel out to other countries find less fortunate people and bring them under their wing.
Population Size:
Small, perhaps even less then Drazil.
Physical Characteristics:
They can fly for very short distances, which is debated as either due to their birdlike qualities or some form of magic inherent in all Jurra. They are tall and slender, having weak muscles. All Jurra have at least some ability to use magic.
Mental Characteristics:
They are really intelligent, even more so then humans. Their mindset is to always help out those less fortunate then themselves, putting a lot of effort into saving any country or race on the brink of destruction. They have no qualms about killing off those who abuse their power.
Culture:
Most of their culture is based around helping out others before they help themselves. In fact, places like Orphanages employ more Jurra then any other occupation, including their military. They have a religion similar to Buddhism, so they also have a lot of ministries.

Leeva

Appearance:

Location:
Primarily in Merrae, secondarily in Illva or Jur'Valla, and sometimes in costal territories in other countries. A large group of undead Leeva are rumored to be in the Cursed Island.
Population Size:
Second place, ahead of the Ceada but way behind humans.
Physical Characteristics:
They can breathe on both land and water, making them amphibians. They are very swift/agile in the water, but on land they walk somewhat clumsily. Their bodies dry out after around four hours without water, so they rarely travel from the coastal territories (unless other large water sources are around for them). Their skin is very soft and can't take much damage.
Mental Characteristics:
There is nothing remarkable or unremarkable about their intelligence. They tend to be slow to anger and tolerant of others, but they will definitely be willing to use lethal force to defend themselves, their family, and their friends from attack.
Culture:
They are mostly a laid back race. Most serve as merchants and sailors, which is really enjoyable to them, and they love getting good deals off of trade, getting their hands on new things for exchange with the things they got bored with. However, some Leeva have taken this to an extreme and became pirates. Although there are a lot of pirates among the Leeva, their society as a whole doesn't condone such acts, which have given them a bad name.

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It’s time to ditch the text file.
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