Piegoose said:bitchassdarius said:>Dude, if that's your argument, than how are they even making this anime?
Very poorly. That's why all Ito Junji adaptations are bad. They don't translate into anime.
>And if you saw the clip I posted, monogatari still used the traditional art-style of the head. Rotoscoping is a creative process, and you decide what to use from the footage and what to alter.
Right, it's just the face, not that you would need body morphing or realistic creatures. That's not at all what Ito Junji's art focuses on. I think you're completely missing the point of his style. Mixing rotoscoping and anything else would lack cohesion and would look like an amateur pastiche that would deflate any intense atmosphere intended in Ito's work.
>Then why are cgi live-action movies so popular?
A) That's a terrible argument. CGI live-action movies are many different genres, and many of them are also bad.
B) That doesn't even rebut the point you specified.
>What do you mean? Are you assuming they need to direct a long scene or something?
Half of manga's pacing is decided by the reader. You choose how long you want to look at a frame, but any frame you read only takes place in an instant in the internal time of manga. It doesn't work like that in anime, since the pacing is inherently "real time." That's why Ito is considered to have mastered the art form of manga, and why his works never translate well into anime. Rotoscoping wouldn't help that; in fact it would this show look worse. At least Studio Deen is attempting to insert frames from the source material.
Nothing is unadaptable, but adapting straight by manga tends to be lackluster. You're assuming that artists aren't good enough to draw body-morphing, ext, to a more proportioned model (being the rotoscope). Well, watch Kemonozume - I don't think it's actually rotoscoped, but it'll give you an idea about how completely possible it is to have a fitting mix. Also, the anime "Kuuchuu Buranko" actually is a mix of rotoscope/non-rotoscope from what I've heard - 8/10 mean score.
But live-action/cgi is a very relevant example in this instance of how this could totally work. The usage of rotoscope would make the base-line of the anime similar to raw live-action footage, the creative alterations being exactly as an artist would add cgi. And doubting Hollywood cgi is just ridiculous at this point, every movies uses it now and they all look good most of the time.
"manga's pacing is decided by the reader"
That's the same for any adaptation, whether manga or novel. The director's job is to find an interesting and effective pacing, and to alter to better fit video format. I actually think the current director is doing a decent job, it's just the animations look too stilted to be eerie like the comics. And the current anime is so on-manga most of the time it mine-as-well be a manga panel slideshow, and no that's not a good way of adapting something.
This is a great video on adaptations (first half) -
https://youtu.be/T1t4m_dRMWI?t=199