What happens if you take the maincast of 4 anime, give them a funny side-series with a slice-of-life kinda feel, with 12 episodes length 12 mintes each (including into and outro)?
The answer is: not much.
Unfortunately I wanted to give this a higher rating, because honestly: The characters have nice interactions, are well written, are as charming as they are in their respective anime with their unique quirks - so to speak.
It definitely is entertaining and if you like the characters, you will get a bit more of them and see how they act off of each other. However, it's really just "a abit", which ends
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Dec 9, 2017 Not Recommended
Ever wondered how the second Arc of Sword Art Online 1 would be without Asuna? No? Well bad luck, because here you go: Watch Momonga, an OP MC beeing trapped within an RPG-like world, with no actual goal and nothing that presents even the slightes challenge to him.
Also watch him contradict himself and unlike one would expect from the title: never beeing or even trying to be an actual Overlord. If this would be an anime about an evil Lich trying to conquer the world, it would be fun. If it was another Isekai with and OP-MC who is trying to learn about the world and ... finding his place while building his mandatory harem, also nice. If it would be about someone, who find himself in a new world, has to learn the rules and faces actual challenges, all could be nice and good. Instead watch the OP-MC, who already knows all the rules of the world, trying to progress without any actual goal, so the writers can try to give him as many contradictions as possible, to have it both ways in any way. Don't forget his love-interest sidekick, who is attractive, designed to love him and made me ask for the first time in all anime I know "Why doesn't he have sex with her?" My main issue is the story: We follow Momonga, a nerd who played a SAO-RPG which is about to be shut down. He is the leader of the strongest guild in the game, he himself is the strongest player, the guild still exists with OP NPC guards as well. However instead of shutting down, the game somehow transports him and his guild to another world, where he suddenly is trapped, the NPC come alife and Momonga is... just there. Momonga finds himself in this new world and with no actual goal. The entire plot is driven by him trying to get known so he could figure out if other player are also transported there - why he wants to know that and what he is going to do once he knows? Who cares, here see him beeing OP agan. The best way to do this, seems to join a guild, try to get a high rank, while at the same time keeping a low profile. Now one might wonder: How can one try to become known as one of the strongest warriors, while also avoiding showing strength? And that is a good question, which the show quite frankly ignores. The MC will at one point try to act normal and make others think he is just a bit stronger, then he will go forth and enslave beasts considered some kind of god or fight an undead army all by himself. You know, low profile stuff. Also while he does want to make his name known, to propably find others from the old game, he also changes his name and never mentions the name of his old guild - because that somehow helps. So the story doesn't go anywhere and neither do the characters. The NPC are shown to having a personality designed by the guild and they are also totally OP and have pretty bland characters designs. So they don't get anywhere with a characters arc. Neither does Momonga, of whom we don't even learn, if he considers other people in the wold as actual people or just NPC. One could think he is transforming into the actual skeleton-overlord his avatar is, because he is super easy on inoocent getting killed or even killing them himself. However when it comes to his guild, he suddenly shows emotions like shame. Which made me ask, why the heck does he have natural emotions towards characters, which he knows as actual mindless NPCs, but not towards all the other people in this new world, which he doesn't know anything about, including if they are thinking, feeling beeings? Now we have a story that doesn't go anywhere and characters who don't develope in any way or even seem to know what they are actually thinking. Now let's look at the delivery as well. Obviously, since Momonga is not an evil Wizzard, but a RPG-player from another game, he is reacting to the world by comparing it to his old. Which means narrating about spells and monsters and levels and mechanics, so we always know, why he is superior to everything presented. But beware, exposition-dump narration is not the worst thing, the show is offering to show us the world, no that my friend, it is pointless buffing. You know buffs? Spells people use to strengthen their stats? The new world also contains buffing-spells and everytime they are used, we have characters uttering some spells and after that, do stuff, without giving a point of referrence to understand, what has changed. As someone who knows games, one can make out what those buffs will most likely do. However without a point of referrence on how the fight would go down without the buff, this is just pointless timewasting. It is just a plattform for the writers to show they can make up names for buffs or spells in general - as we are never presented some kind of magical-system or how certain spells actually change the outcome of a fight, it doesn't have any impact. But the worst part and which shows best at the very end (so spoilers ahead) is how the show actually tries to raise the stakes: Since the MC and his guild are only OP-characters know, the only hard fight the MC can have, is against his own minions, which happens at the end without any buildup (because that would need character developement). To know the stakes are high, we are shown an item which is said to be super-powerfull. Oh but it doesn't work. So let's get some items which are even more powerfull. Got that? Good. Now don't bother explaining what any of them do or if they are even used in the actual fight. With that out of the way, let's also use a couple of buffs without giving any referrence on what they do, use some super-powerfull spells, which where never mentioned before and no idea how they work and ofcourse a couple of new items which do stuff and make some kind of juxtaposition but acting like they are cheap or whatever but totally usefull. All set and done? Now tell give us more exposition on why Momonga wins this fight with some more tactics around stuff, that was never mentioned before. And in case that finale is not worse: after the fight Momonga is known to be powerfull beyond imagination - the one thing he tried to avoid... Oh but now we know there are others who might have some of the super-super-powerfull items, which can do "stuff" and work "somehow".
Reviewer’s Rating: 4
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