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Nov 18, 2025
For all the (unjustified) denigration it has received over the years, Stardust Memory is much more closely aligned to Char’s Counterattack than it is typically given credit for. As in that film, the characters are gripped by a psychological weakness, whereby the process of rational thought operates in a secondary manner to that of impulse or desire, an aspect of human design articulated by Thomas Hobbes:

“Thoughts are to the desires, as scouts and spies, to range abroad, and find the way to the things desired: all steadiness of the mind’s motion, and all quickness of the same, proceeding from thence: for as to have no ...
Oct 31, 2025
While the eclectic visual style of Bakemonogatari may consume the majority of attention surrounding discussion of the series, of equal directorial importance is its episode structure. The episodes forego the typical A and B-plot structure, the effect of which is compounded by a consciously limited use of location, with some episodes essentially functioning as one continuous scene. This distinctly limited scope in its setting recalls 12 Angry Men and Glengarry Glen Ross (which could surely be retitled to Four Angry Men), where this limitation contributes to a feeling of isolation and confinement for its characters. Despite using a broadly comparable directorial technique, Bakemonogatari’s use of ...
Oct 3, 2025
Spoiler
Key The Metal Idol is a series that is at its most interesting when it is working with small details. The writing is engrossing when it deals with the finer aspects of psychology that influence its wider thematic concerns of displaced agency and repressed desire, but when it comes to building a narrative, it retreats to an emotionally distant form of exposition, valuing the disconnected act of informing the viewer of events, rather than consistently making those events meaningful.

According to a famous quotation, it is impossible to make an anti-war film, as the medium naturally and inevitably translates war’s terror into excitement. From this basis, ...
Aug 31, 2025
Lupin III (Anime) add
Releasing prior to 1974 and Space Battleship Yamato, Lupin III commits fully to its episodic format. Apart from the introduction of two side characters, it has essentially zero enduring changes that occur within its overarching story, allowing it to focus on refining its episode scripts with no secondary concerns. It takes these circumstances of production to a conclusion of pure chaos, but only for roughly its opening 9 episodes, after which point its main director was fired and replaced by Hayao Miyazaki and Isao Takahata, whose approach does not substantially reconfigure the character of the series, but it does eliminate the anarchic energy that it ...
Jul 14, 2025
Preliminary (11/13 eps)
Great art’s defining quality is its ability to coalesce into more than the sum of its parts. This was articulated by the Romanticists and their respondents in the theory of the sublime, which says that the power of art lies in creating a feeling of comprehensive totality, which the viewer recognises and acknowledges as something greater than themselves. Haibane Renmei does not qualify for any definition of the sublime, having some well-crafted elements that fail to interconnect in a meaningful way, producing a feeling of a somewhat shallow and deliberately generic iconography that it fails to expand upon.

The atmosphere of Haibane Renmei is the one ...
Jun 21, 2025
The Heike Monogatari, a work equally concerned with the mechanisms of power and their destruction, opens with the following line: “In the sound of the bell of the Gion Temple echoes the impermanence of all things. The pale hue of the flowers of the teak-tree shows the truth that they who prosper must fall.”

Revolutionary Girl Utena, for all of its stylised, post-Showa sensibility, manages to find a connection through the ringing of bells, where they are used to indicate the opening and ending of battle, in a ritual that functions as a way to actualise impermanence and change every time they are heard. But for ...
May 4, 2025
Spoiler
Performance is the main thematic concern of Hibike Euphonium 3. It is a series that understands the emotional investment that comes from the act of performing as a musician, the varying levels of performance that come from social convention and engaging with others, and it recognises the obscurity of the boundaries that separate these two fields of performance. In consideration of this aspect of design, the formatting of the series reveals itself to be weaker than its predecessors in laying a comprehensive groundwork to make use of these levels of performativity, and its actual, main performance is strangely sidelined in its narrative, making what should ...
Apr 14, 2025
Spoiler
Arthur Schopenhauer once argued "A work is objectively tedious [...] when its author has no perfectly clear thought or knowledge to communicate." To call ZZ Gundam tedious would be a serious exaggeration, it is not a legitimately bad series by any means, but Schopenhauer’s comments come from someone who may not have had much experience with serialised TV anime, but plenty in the form of novels, music and theatre. I’ve had plenty of experience with all of the above, to which the show’s approach to character and writing carries a unique level of bizarre inconsistency in which they frequently make narrative choices that feel outright ...
Mar 23, 2025
Spoiler
In an early scene in Gundam GquuuuuX Beginnings, Char makes a comment to the effect of “Mobile suits can only influence conditions on a tactical level. It’s the generals and politicians who really decide how a war is won or lost.” Being conscious of this claim, the film’s scope becomes especially significant, because it then shows a war that is largely won without the help of generals or politicians, seemingly suggesting the opposite of Char’s statement to be true. By way of contradistinction, the original Mobile Suit Gundam incorporated a balance between mobile suit combat, political considerations on the construction of Zeon and the Federation ...
Jan 29, 2025
Kino’s Journey is fundamentally and structurally elusive in its design and intention. It is a series centred around a cool-headed, nomadic, revolver-slinging outlaw, a subgenre whose principal currency is best exemplified by Clint Eastwood’s eternally poignant “dying ain’t much of a living”. Rather than dealing in death as the defining element of story progression, Kino's Journey is more concerned with the mechanisms of society, their function, and how they tie in so directly to the understanding of death as an omnipresent part of life and society, rather than something that is centralised through a singular hero or villain.

A pervasive presence throughout Kino’s Journey is ...


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