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Feb 7, 2026
Yuusha no Kuzu is a simple anime, but not in a good way. Its simplicity feels shallow and cheap rather than clean or effective. I could barely make it through five episodes, and even that felt forced.
Almost every aspect of the series suffers from the same problem: simple characters, simple dialogue, simple animation, simple fights, simple voice acting, simple visuals, simple effects, and an equally simple story. This is not deliberate minimalism; it comes across as a lack of effort, detail, and depth.
The problems do not stop there. The series has serious continuity and spatial logic issues. For example, during a chase scene, the characters
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turn left into a corridor, the chase abruptly ends, and a fight begins in the room they enter. Moments later, a reason triggers a ceiling collapse, and it is suddenly implied that this room is directly beneath the one they started in, meaning the characters somehow descended an entire floor without any visual indication. This is impossible both visually and spatially, and it completely breaks immersion.
There are also frequent situations where characters openly acknowledge that they are in an advantageous position, only to never use that advantage and instead put themselves into a worse situation for no clear reason. Rather than creating tension, these moments feel like the story deliberately ignoring its own setup to compensate for weak writing.
Another element that actively undermines the experience is the repeated use of chibi cut-ins. While the story is progressing, a chibi version of a character suddenly appears to explain things directly to the audience. This disrupts the tone, destroys what little atmosphere exists, and reinforces the feeling that the show prefers blunt exposition over proper storytelling.
It has been a long time since an anime was bad enough to make me drop it out of sheer frustration. It leaves no lasting impression and is instead remembered for its poor logic and storytelling decisions that undermine the entire viewing experience.
Reviewer’s Rating: 3
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Jan 22, 2026
This feels cheap and forgettable from start to finish. The characters are cheap, the dialogue is cheap; the visual effects, sound effects, and music are equally lifeless and unremarkable. At no point does the film manage to leave a lasting impression or show any real sense of care.
The film claims to deliver a “game-like” experience, but what it actually resembles is a clickbait mobile game scam. The systems feel shallow, the combat is lame, the tactics sound lame, and the sense of heroism feels completely artificial. Nothing about it comes across as convincing or satisfying.
SAO might have been serviceable fourteen years ago, but nothing has
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changed in those fourteen years. While the franchise has shown signs of evolution in arcs like Alicization, this entry falls back on familiar ideas without refining or recontextualizing them in any meaningful way. It functions as an alternative version of SAO, yet offers no reason to exist for anyone who has already seen the original and felt no desire to revisit it.
The sound design is especially problematic. SAO once again relies on excessive deep bass and piercing high-pitched effects; sounds constantly overpower one another, and the mix is never balanced. Instead of enhancing scenes, the audio design makes them more tiring to sit through.
The overall impression is that this movie exists not out of creative necessity, but because the SAO IP can still be monetized; an attempt to squeeze more value out of a familiar brand rather than offer anything genuinely worthwhile.
No matter how you look at it, this feels like a cheap anime film, neither memorable nor rewarding in terms of storytelling, technical execution, or ideas.
Reviewer’s Rating: 5
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Jan 21, 2026
The way the anime presents figure skating is what truly sets it apart. Instead of watching from a distant, static viewpoint like in real competitions, the camera places you inside the rink. The angles capture motion and momentum extremely well, making each performance feel immersive and dynamic. The art direction during these scenes is especially impressive. I could say it's better than watching real figure skating.
The animation quality supports this presentation effectively. Hair details, facial expressions, and emotional nuance are handled with care, and the animation feels smooth and fluid throughout. The figure skating sequences use CGI, but it is well balanced and integrated naturally
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into the visuals.
The costume design is another highlight. Outfits are beautiful, varied, and well detailed, adding personality to each routine. While I don’t know whether real dancers or choreographers were directly involved, the choreography and music clearly reflect each character’s personality. Even without technical knowledge of figure skating, the explanations feel detailed enough to give the impression of solid research.
One of Medalist’s strongest points is its character work. Every character has a distinct posture, personality, and way of speaking, and almost none of them feel generic. They are easy to tell apart and easy to remember, with their individuality expressed not only through dialogue but also through movement and performance.
The voice cast consists of actors whose work I wasn’t familiar with, but the performances are consistently strong and emotionally convincing, adding depth to the characters.
One minor drawback is that most performances are shown in a condensed, almost summary-like manner. Only a few routines last around two minutes, and part of that time is spent on audience reactions and internal monologues. The performances are engaging enough that I often wished we could see more figure skating, in fact, I actively wanted more.
My main criticism is that while costumes and choreography change, characters tend to skate to the same personal theme music throughout the series. More musical variety would have helped keep the experience fresher, and hopefully this is something expanded on in a future season.
Overall, Medalist delivers strong characters, impressive visual direction, and an immersive take on figure skating, making it a memorable and emotionally engaging series.
Reviewer’s Rating: 9
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Jan 17, 2026
City the Animation is one of those unique works that truly cannot be explained; only experienced. It is wholesome, cute, and deeply charming, while also a work of true artistic brilliance. The sound design and soundtrack are consistently excellent.
Comedy is widely considered the hardest genre to get right in any medium, and City the Animation excels at it. The humor swings between exaggerated absurdity and grounded, emotional moments, with well-timed reactions helping the jokes land. There were a couple of skits that didn't land on me, maybe I wasn't "cultured" enough to catch them, but overall it was brilliant; sometimes making me laugh, sometimes making
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me tear up. I've enjoyed it a lot.
The bold outlines and flat, simplified colouring might stand out at first, but once the animation gets moving, everything flows effortlessly. The smooth, dynamic animation and thoughtful visual composition strongly enhance the humor. Backgrounds and expressive movement bring the world to life, and the level of detail from character acting to visual gags is impressive.
While it does not rely on outright parody like Gintama, City the Animation is full of subtle easter eggs and visual gags. These references are never intrusive; you lose nothing if you miss them, but they enhance scenes for those who catch them. It respects the viewer's attention without demanding constant cultural literacy.
In the end, City the Animation is less about plot and more about feeling; about atmosphere, rhythm, and the joy of simply existing within its world. It is a show that rewards presence more than analysis, and it does so beautifully.
Reviewer’s Rating: 9
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Jan 13, 2026
Houseki no Kuni has more charm than flaws and stands out as a truly unique work that is difficult to compare to anything else. From the very beginning, it never loses its sense of mystery and consistently keeps the viewer engaged with the feeling that something meaningful is unfolding beneath the surface.
The CGI shows its age at times, as expected from a 2017 production, but it still looks good overall. Camera work is strong. The soundtrack fits the tone perfectly and helps build a calm yet unsettling atmosphere. Visually and audibly, the world feels consistent and well designed.
Combat can look repetitive, but action is not
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the main focus. This series is not about flashy fights or power systems. Instead, it explores deeper themes such as identity, change, and purpose. The narrative is slow, thoughtful, at times philosophical.
The characters are generally well-written and detailed. Viewers with even a basic interest in minerals and gemstones would find additional layers of appreciation in the character designs and concepts. At times, the characters feel almost too human, while at other moments they appear deliberately devoid of human emotion, an inconsistency that can feel strange, but one that ultimately serves the story’s intentions. Dialogue is used effectively to introduce both the world and characters.
The biggest issue is that the anime tells an incomplete story. Despite strong ratings and positive reception, a second season was never produced. The reason remains unclear, though it may not have reached the expected popularity in 2017. I later learned that the manga concluded in 2024. Even though I am not usually a manga reader, this series left a strong enough impression that I decided to continue the story through the manga.
In conclusion, I recommend Houseki no Kuni with a clear warning. The story does not reach a proper ending in anime form. If you accept this beforehand, you will find a highly original, atmospheric, rare and memorable work.
Reviewer’s Rating: 9
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Jan 5, 2026
The premise is actually very good and the story had a lot of potential. Sadly, the execution is weak.
The way the story is told is messy, and some plot points just do not make sense. There are scenes that completely break immersion, like characters doing things that clearly should not be possible in the world the show sets up (like outrunning a horse). There are more weird moments like this, but mentioning them would get into minor spoilers.
Animation is decent overall, and the soundtracks are fine.
One thing that stood out in a good way is the sound design. Small details like sound of clothes
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moving, or wooden utensils scraping against a wooden plate while eating, are surprisingly well done, but also I was never heard before that biting a sausage makes a crunch sound like a potato chip; so there are few minor flaws too.
The characters are very simple, extremely straightforward and lack depth, makes them forgettable.
The series starts fine, losing it's momentum, then gradually gets worse. The end felt cheesy.
It is held together mostly by its few redeeming qualities, so it's just "fine" overall, 6 out of 10.
Still, I have enjoyed some of this. I may check the second season if I encounter it's release in the future. Otherwise, I don't find myself typing it's long and forgettable name and look for it.
Reviewer’s Rating: 6
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